Rust Server TrendsSeismic network · station log
Recording Stations11,869 Players85,654 Active3,976 Wipes · 3 h170 48 h

Station XX-15443 · no signal

"CZAK Games" Serwer Prywatny

Offline 37.30.56.43:28015 checked 29d ago

Connect
Players now
1/ 10
10% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,443
top 65%
Last wipe
29d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15443 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 504 on average
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Rusty Moose |EU Main| EU · groups of 12+ · weekly · 340 on average
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Rustoria.co - EU East Long EU · groups of 12+ · monthly · 314 on average
417/ 500
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average
239/ 300
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 259 on average
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Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on "CZAK Games" Serwer Prywatny?

The map on "CZAK Games" Serwer Prywatny is procedural, produced by the game.

Which settings and rules apply on "CZAK Games" Serwer Prywatny?

No gather rate appears in the name of "CZAK Games" Serwer Prywatny. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on "CZAK Games" Serwer Prywatny?

A reading taken now finds "CZAK Games" Serwer Prywatny offline; the most recent activity was 29 days 7 hours ago.

How does "CZAK Games" Serwer Prywatny rank against other Rust servers?

On player hours for the past week, "CZAK Games" Serwer Prywatny sits at #15,443, which puts it inside the top 65% of every ranked server.

Server details

How reliably does "CZAK Games" Serwer Prywatny stay online?

No contact with "CZAK Games" Serwer Prywatny right now, and the last recorded contact was 29 days 7 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 28 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is "CZAK Games" Serwer Prywatny hosted?

Nothing about a region comes from "CZAK Games" Serwer Prywatny. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 37.30.56.43:28015.

Which Rust version is "CZAK Games" Serwer Prywatny running?

Rust network protocol 2634 and build 166016 on Windows is what "CZAK Games" Serwer Prywatny runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does "CZAK Games" Serwer Prywatny wipe, and on which days?

The rhythm of "CZAK Games" Serwer Prywatny cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 29 days 7 hours.

Server tags

What do the server tags on "CZAK Games" Serwer Prywatny mean?

The game's server browser reads the tags "CZAK Games" Serwer Prywatny publishes: gmvanilla (Game mode): You'll find vanilla survival here; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166016 (Build): The game build is 166016; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does "CZAK Games" Serwer Prywatny appear?

You will find "CZAK Games" Serwer Prywatny on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

What steps get you onto "CZAK Games" Serwer Prywatny?

Enter client.connect 37.30.56.43:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166016,ts8

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp10
Max players Slots: 10.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs166016
Build The game build is 166016.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.