Station XX-15315 · no signal
nameserver
Offline 37.29.88.11:28015 checked 9d ago
- Players now
- 0/ 15
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,315
- top 69%
- Last wipe
- 12d ago
- no schedule published
- Next wipe
- 1d 9h
- Fri 30 Oct, 07:13 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 15 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 07:13 UTC, in 1d 9h. Every other Friday at 07:13 UTC · low confidence
- usual gap
- 14 daysbetween real wipes
- wipe-day peak
- 2players, last three wipes
Coming wipes
- 1d 9hFri 30 Oct, 07:13 UTC
- 7d 21hThu 5 Nov, 19:00 UTCFW
- 15d 9hFri 13 Nov, 07:13 UTC
- 29d 9hFri 27 Nov, 07:13 UTC
- 35d 21hThu 3 Dec, 19:00 UTCFW
- 43d 9hFri 11 Dec, 07:13 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 16 Oct, 07:13 UTC12d ago | – | – | – | – | running | 2 |
| Fri 2 Oct, 06:22 UTC26d ago | M0.3▲rising | 2 | – | – | 14 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on nameserver?
The map on nameserver is procedural, produced by the game.
Which settings and rules apply on nameserver?
You will find no gather rate in the name of nameserver. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched off.
Live population
What is the current population on nameserver?
nameserver is not responding at this moment and is offline, last seen 9 days 1 hours ago.
How does nameserver rank against other Rust servers?
The last seven days of player hours place nameserver at #15,315, in the top 69% of all ranked servers.
Server details
How reliably does nameserver stay online?
No contact with nameserver right now, and the last recorded contact was 9 days 1 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 19 September 2026.
Where in the world is nameserver hosted?
A region is not published by nameserver. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 37.29.88.11:28015.
What build of Rust does nameserver use?
Rust network protocol 2634 and build 167781 on Windows is what nameserver runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on nameserver?
2 players, on average, was the busiest crowd at its recent wipes.
On what timetable does nameserver run its wipes?
At nameserver the wipes follow a every other Friday at 07:13 UTC rhythm. The date of its next wipe is Friday 30 October at 07:13 UTC. 12 days 14 hours is how long the current world has been running.
Tags
What do the server tags on nameserver mean?
The game's server browser reads the tags nameserver publishes: gmrust (Game mode): You'll find standard Rust survival here; mp15 (Max players): Slots: 15; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does nameserver appear?
You will find nameserver on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connecting
How do you connect to nameserver?
Enter client.connect 37.29.88.11:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.