Station XX-15984 · no signal
nameserver
Offline 37.29.40.23:28015 checked 21d ago
- Players now
- 0/ 15
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,984
- top 71%
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 15 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 6.3 daysbetween real wipes
- wipe-day peak
- 2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 06:22 UTC25d ago | – | – | – | – | running | 2 |
| Fri 25 Sep, 23:23 UTC32d ago | M0.3▲rising | 2 | – | 6.3 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on nameserver?
A procedural map runs on nameserver, generated by the game.
Which settings and rules apply on nameserver?
No gather rate appears in the name of nameserver. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on nameserver?
No players are recorded on nameserver at this moment; it is offline, and the last sighting was 21 days 10 hours ago.
How does nameserver rank against other Rust servers?
Over the last seven days, nameserver recorded enough player hours to reach #15,984 worldwide, placing it in the top 71% of all ranked servers.
Server facts
How reliably does nameserver stay online?
No contact with nameserver right now, and the last recorded contact was 21 days 10 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 24 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does nameserver run from?
No region is published by nameserver. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 37.29.40.23:28015.
Which Rust version is nameserver running?
nameserver is running Rust network protocol 2634 and build 166494 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on nameserver?
2 players, on average, was the busiest crowd at its recent wipes.
On what timetable does nameserver run its wipes?
The rhythm of nameserver cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 25 days 19 hours is how long the current world has been running.
Tags
What do the server tags on nameserver mean?
Tags published by nameserver and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp15 (Max players): The server has 15 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166494 (Build): It runs game build 166494; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does nameserver appear?
The Rust Server Trends lists that take in nameserver are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Join the server
How do you connect to nameserver?
Enter client.connect 37.29.40.23:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.