Station XX-13897 · no signal
nameserver
Offline 37.29.40.11:28015 checked 25d ago
- Players now
- 1/ 15
- 7% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,897
- top 61%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 15 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 6.3 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 30 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 06:22 UTC26d ago | M0.0▲rising | 1 | – | – | running | 0 |
| Fri 25 Sep, 23:23 UTC33d ago | – | – | – | – | 6.3 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on nameserver?
A procedural map runs on nameserver, generated by the game.
Which settings and rules apply on nameserver?
No gather rate appears in the name of nameserver. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on nameserver?
A reading taken now finds nameserver offline; the most recent activity was 25 days 13 hours ago.
How does nameserver rank against other Rust servers?
Over the last seven days, nameserver recorded enough player hours to reach #13,897 worldwide, placing it in the top 61% of all ranked servers.
Operator and location
How reliably does nameserver stay online?
As recorded now, nameserver is not reachable, the last contact having been 25 days 13 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 20 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is nameserver hosted?
No region is published by nameserver. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 37.29.40.11:28015.
Which Rust version is nameserver running?
nameserver is running Rust network protocol 2634 and build 166494 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on nameserver?
1 players, on average, was the busiest crowd at its recent wipes. 30 hours after the latest wipe, the crowd peaked.
How often does nameserver wipe, and on which days?
On record so far are too few of nameserver's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 26 days 19 hours.
Server tags
What do the server tags on nameserver mean?
Tags published by nameserver and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): Slots: 15; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166494 (Build): It runs game build 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does nameserver appear?
These Rust Server Trends lists include nameserver: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
How do you connect to nameserver?
You can connect by pressing F1 in Rust and typing client.connect 37.29.40.11:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.