Station XX-14081 · no signal
LocalRustServer1337
Offline 37.29.22.75:28015 checked 1d ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 1
- peak 1
- Rank
- #14,081
- top 63%
- Last wipe
- 2d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M –not enough readings
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on LocalRustServer1337?
LocalRustServer1337 uses a procedural map, which the game generates.
Which settings and rules apply on LocalRustServer1337?
No gather rate appears in the name of LocalRustServer1337. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. Anti-cheat is off: VAC, from Valve.
Live population
What is the current population on LocalRustServer1337?
LocalRustServer1337 is not responding at this moment and is offline, last seen 31 hours ago. Averaged across the last seven days the population was 1 players, reaching a peak of 1. The busiest point in the last 48 hours came at 11:00 UTC, averaging 1 players.
How does LocalRustServer1337 rank against other Rust servers?
The last seven days of player hours place LocalRustServer1337 at #14,081, in the top 63% of all ranked servers.
Operator and location
How reliably does LocalRustServer1337 stay online?
LocalRustServer1337 is down at the moment; the last recorded contact was 31 hours ago. Its earliest appearance in the records of Rust Server Trends dates to 27 October 2026.
Which region does LocalRustServer1337 run from?
Nothing about a region comes from LocalRustServer1337. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 37.29.22.75:28015.
What build of Rust does LocalRustServer1337 use?
LocalRustServer1337 is running Rust network protocol 2635 and build 168909 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
On what timetable does LocalRustServer1337 run its wipes?
The rhythm of LocalRustServer1337 cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 2 days 21 hours is how long the current world has been running.
Tags
What do the server tags on LocalRustServer1337 mean?
The game's server browser reads the tags LocalRustServer1337 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does LocalRustServer1337 appear?
The Rust Server Trends lists that take in LocalRustServer1337 are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Join the server
How do you connect to LocalRustServer1337?
You can connect by pressing F1 in Rust and typing client.connect 37.29.22.75:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.