Rust Server TrendsSeismic network · station log
Recording Stations11,911 Players81,677 Active3,856 Wipes · 3 h102 48 h

Station XX-9527 · no signal

LocalRustServer1337

Offline 37.29.22.70:28015 checked 2d ago

Connect
Players now
1/ 10
10% full
Motion · 24 h
M –
too few hourly readings
7-day average
1
peak 1
Rank
#9,527
top 43%
Last wipe
2d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-9527 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k26 Oct27 Oct28 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 552 on average
605/ 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
380/ 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 299 on average
50/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 298 on average
38/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 271 on average
133/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 254 on average
159/ 300
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on LocalRustServer1337?

A procedural map runs on LocalRustServer1337, generated by the game.

Which settings and rules apply on LocalRustServer1337?

You will find no gather rate in the name of LocalRustServer1337. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. The server has VAC off, Valve's anti-cheat.

Live population

How many players are recorded on LocalRustServer1337 right now?

No players are recorded on LocalRustServer1337 at this moment; it is offline, and the last sighting was 2 days 6 hours ago. The seven-day average is 1 players, with a peak of 1.

How does LocalRustServer1337 rank against other Rust servers?

The last seven days of player hours place LocalRustServer1337 at #9,527, in the top 43% of all ranked servers.

Operator and location

How reliably does LocalRustServer1337 stay online?

No contact with LocalRustServer1337 right now, and the last recorded contact was 2 days 6 hours ago. 0 of 24 hours in the last 1 full day were up time, 0% of the total. On 26 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does LocalRustServer1337 run from?

No region is published by LocalRustServer1337. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 37.29.22.70:28015.

Which Rust version is LocalRustServer1337 running?

Rust network protocol 2635 and build 168909 on Windows is what LocalRustServer1337 runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

On what timetable does LocalRustServer1337 run its wipes?

The rhythm of LocalRustServer1337 cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 2 days 22 hours is how long the current world has been running.

Server tags

What do the server tags on LocalRustServer1337 mean?

Tags published by LocalRustServer1337 and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does LocalRustServer1337 appear?

You will find LocalRustServer1337 on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Connecting

How do you connect to LocalRustServer1337?

You can connect by pressing F1 in Rust and typing client.connect 37.29.22.70:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.