Station EU-13929 · recording
Waterworld
Online EU 37.26.136.61:28115 checked 8m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #13,929
- top 63% · #2465 in EU
- Last wipe
- 2h ago
- biweekly schedule
- Next wipe
- 8d 7h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
- Events picked
- 1wipe on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 8d 7h. The force wipe · high confidence
- usual gap
- 7.7 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 2
Coming wipes
- 8d 7hThu 5 Nov, 19:00 UTCFW
- 13d 21hWed 11 Nov, 09:12 UTC
- 27d 21hWed 25 Nov, 09:12 UTC
- 36d 7hThu 3 Dec, 19:00 UTCFW
- 41d 21hWed 9 Dec, 09:12 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 28 Oct, 09:12 UTC2h ago | – | – | – | – | running | 0 |
| Tue 20 Oct, 16:19 UTC7d ago | M0.0■steady | 1 | – | – | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Waterworld?
Generated by the game, the map on Waterworld is procedural, size 2,500 with seed 1337. Size and seed produce the same map, so RustMaps can show it from this page. You will find the map named Moldova_X1000.
Which settings and rules apply on Waterworld?
No gather rate appears in the name of Waterworld. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Carbon. Vanilla is the label it uses for itself: rates, kits and rules are as Facepunch ships them. The server has VAC on, Valve's anti-cheat.
Live population
How many players are recorded on Waterworld right now?
A reading taken now shows 0 players on Waterworld, which has 100 slots. The seven-day average is 0 players, with a peak of 1.
How does Waterworld rank against other Rust servers?
The last seven days of player hours place Waterworld at #13,929, in the top 63% of all ranked servers and #2,465 in Europe.
Operator and location
How reliably does Waterworld stay online?
Waterworld is up at the moment. The uptime it reports puts its last restart about 57 minutes ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. 19 October 2026 is when Rust Server Trends first recorded it.
Does Waterworld hold a steady tick rate?
Its average server fps over the last 48 hours was 60, and it never dropped below 46. Buildings, deployables and all the rest of the world's entities brought it to a high of 49,554. Its highest memory use was 3,163 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does Waterworld run from?
In Europe Waterworld lists itself, with the tag EU. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 37.26.136.61:28115.
Which Rust version is Waterworld running?
On Windows, Waterworld runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on Waterworld?
On average, the busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 2 it fell below half in the wipes where it didn't hold.
On what timetable does Waterworld run its wipes?
The prediction is taken from its tag, since Waterworld has too few wipes on record to confirm the schedule. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 2 hours. In its tags it sets out a wipe schedule of every two weeks.
Tags
What do the server tags on Waterworld mean?
These are the tags Waterworld publishes for the browser to read: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^b (Biweekly): A wipe comes every second week; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Waterworld appear?
You will find Waterworld on the following Rust Server Trends lists: EU Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
Connecting
What steps get you onto Waterworld?
Enter client.connect 37.26.136.61:28115 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.