Rust Server TrendsSeismic network · station log
Recording Stations11,619 Players45,646 Active3,029 Wipes · 3 h120 48 h

Station EU-519 · recording

MICRO-RUST x50 - x100 MAX10

Online EU 37.230.228.133:36300 checked 10m ago

50x weekly wipes vanillamoddedcarbon
Connect
Players now
4/ 300
1% full
Motion · 24 h
M1.0falling
−9 players on the day
7-day average
33
peak 92
Rank
#519
top 2% · #246 in EU
Last wipe
6d ago
weekly schedule
Next wipe
3h
Fri 30 Oct, 11:15 UTC
Seismic record · station EU-519 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
4of 300 slots
Motion · 24 h
M1.0falling−9 players
Sharpest hour
−28into Wed 19:00 UTC
Peak · 48 h
68most players in any hour
Channel 1 · calibrated

Players

AveragePeak
02040608008:0017:0003:0012:0021:0006:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608008:0017:0003:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 2% of all ranked servers, top 8% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 11:15 UTC, in 3h. Every Friday at 11:15 UTC · high confidence

usual gap
7 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
74players, last three wipes
crowd held
80%else halves by day 4

Coming wipes

  1. 3hFri 30 Oct, 11:15 UTC
  2. 6d 11hThu 5 Nov, 19:00 UTCFW
  3. 7d 3hFri 6 Nov, 11:15 UTC
  4. 14d 3hFri 13 Nov, 11:15 UTC
  5. 21d 3hFri 20 Nov, 11:15 UTC
  6. 28d 3hFri 27 Nov, 11:15 UTC
  7. 34d 11hThu 3 Dec, 19:00 UTCFW
  8. 35d 3hFri 4 Dec, 11:15 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 73, 27 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 23 Oct, 11:15 UTC6d ago M1.7rising 73 – running 21
Fri 16 Oct, 11:04 UTC13d ago M1.6rising 62 held half 7 days 20
Fri 9 Oct, 11:05 UTC20d ago M1.8rising 88 halved by day 4 7 days 20
Thu 1 Oct, 18:02 UTC FW28d ago M0.7rising 73 held half 7.7 days 68
Fri 25 Sep, 11:09 UTC34d ago M1.8rising 94 held half 6.3 days 29
Fri 18 Sep, 11:14 UTC41d ago M1.8rising 91 held half 7 days 24

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
#1 EXTASY RUST x50 - x100 | MAX5 | FPS+ EU · groups of 8+ · 50x · weekly · 2 on average
0/ 200
MOSCOW | X50 | RaidBase | Wipe 1р/нед EU · groups of 10+ · 50x · weekly · 2 on average
1/ 100
Atlas - EU 10x | No BPs | Kits | Shop EU · groups of 20+ · 10x · weekly · 357 on average
139/ 150
KRAKEN | X10 | EU | KITS | RP | FPS+ EU · groups of 14+ · 10x · weekly · 157 on average
100/ 400
Vitality - EU 10x | No BPs | Kits | Shop EU · groups of 32+ · 10x · weekly · 60 on average
20/ 50
WARBANDITS.GG EU 10X No BPs Loot++|PvP|MyMini|Shop|Noob Friendl EU · groups of 100+ · 10x · weekly · 14 on average
6/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on MICRO-RUST x50 - x100 MAX10?

MICRO-RUST x50 - x100 MAX10 runs a procedural map of size 4,000 with seed 1337, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. Its map carries the name Micro-Rust.

Which settings and rules apply on MICRO-RUST x50 - x100 MAX10?

50x gather is what MICRO-RUST x50 - x100 MAX10 runs, judging by its name. 10 players is the most a group can hold. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Carbon. It describes itself as vanilla, which means no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on MICRO-RUST x50 - x100 MAX10 right now?

At this moment, MICRO-RUST x50 - x100 MAX10 records 4 players across 300 slots. The seven-day average is 33 players, with a peak of 92. The last 48 hours show their highest activity at 17:00 UTC, averaging 67 players.

How does MICRO-RUST x50 - x100 MAX10 rank against other Rust servers?

The last seven days of player hours place MICRO-RUST x50 - x100 MAX10 at #519, in the top 2% of all ranked servers and #246 in Europe.

Operator and location

How reliably does MICRO-RUST x50 - x100 MAX10 stay online?

Right now, you can reach MICRO-RUST x50 - x100 MAX10. The uptime it reports puts its last restart about 4 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does MICRO-RUST x50 - x100 MAX10 hold a steady tick rate?

Across the last 48 hours it averaged 50 server fps, with a floor of 50. Buildings, deployables and all the rest of the world's entities brought it to a high of 165,386. It reached a ceiling of 4,719 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Which region does MICRO-RUST x50 - x100 MAX10 run from?

The EU tag is how MICRO-RUST x50 - x100 MAX10 lists itself in Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 37.230.228.133:36300 is the address it uses.

Which Rust version is MICRO-RUST x50 - x100 MAX10 running?

MICRO-RUST x50 - x100 MAX10 is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on MICRO-RUST x50 - x100 MAX10?

The recent wipes averaged a busiest count of 74 players. 27 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 80% of its recent wipes. It fell under half by day 4 in the wipes where it didn't hold.

How often does MICRO-RUST x50 - x100 MAX10 wipe, and on which days?

The wipe rhythm at MICRO-RUST x50 - x100 MAX10 is every Friday at 11:15 UTC. The date of its next wipe is Friday 30 October at 11:15 UTC. 6 days 20 hours is how long the current world has been running. The tags it publishes carry a weekly wipe schedule.

Server tags

What do the server tags on MICRO-RUST x50 - x100 MAX10 mean?

The game's server browser reads the tags MICRO-RUST x50 - x100 MAX10 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp300 (Max players): 300 slots are available; ts10 (Group limit): The team limit is 10; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^w (Weekly): A wipe comes once a week; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here; modded (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): In the server browser it appears under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does MICRO-RUST x50 - x100 MAX10 appear?

These Rust Server Trends lists include MICRO-RUST x50 - x100 MAX10: Rust servers above 10x gather rate, EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x; Average players: 25+ on average.

Who is behind MICRO-RUST x50 - x100 MAX10?

The same operator most likely runs MICRO-RUST x50 - x100 MAX10 and the 1 other server we track that also publishes a microrust.ru hostname.

Connecting

How do you connect to MICRO-RUST x50 - x100 MAX10?

You can connect by pressing F1 in Rust and typing client.connect 37.230.228.133:36300 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://micro-rust.gamestores.app/ is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^z,^y,^w,^v,EU,gmrust,cs168909,ts10,modded

Game

gmrust
Game mode The game mode is standard Rust survival.
mp300
Max players 300 slots are available.
ts10
Group limit The team limit is 10.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly A wipe comes once a week.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.
modded
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.