Rust Server TrendsSeismic network · station log
Recording Stations11,876 Players95,741 Active4,087 Wipes · 3 h158 48 h

Station EU-2883 · recording

#2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP22.10

Online EU 37.230.210.93:20610 checked 13m ago

1e+06x weekly wipes moddedoxide
Connect
Players now
1/ 200
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 7
Rank
#2,883
top 13% · #1088 in EU
Last wipe
5d ago
weekly schedule
Next wipe
1d 9h
Thu 29 Oct, 02:46 UTC
Seismic record · station EU-2883 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 200 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Mon 20:00 UTC
Peak · 48 h
4most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 13% of all ranked servers, top 37% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

a steady gap

Next wipe Thursday 29 October, 02:46 UTC, in 1d 9h. Every 6 days 16 hours · medium confidence

usual gap
6.8 daysbetween real wipes
on rhythm
83%of its recent wipes
wipe-day peak
6players, last three wipes
crowd held
75%else halves by day 1

Coming wipes

  1. 1d 9hThu 29 Oct, 02:46 UTC
  2. 8d 0hWed 4 Nov, 18:22 UTC
  3. 9d 1hThu 5 Nov, 19:00 UTCFW
  4. 14d 16hWed 11 Nov, 09:57 UTC
  5. 21d 8hWed 18 Nov, 01:33 UTC
  6. 27d 23hTue 24 Nov, 17:09 UTC
  7. 34d 15hTue 1 Dec, 08:45 UTC
  8. 37d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 44 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 22 Oct, 11:10 UTC5d ago M0.8rising 7 – running 0
Thu 15 Oct, 11:10 UTC12d ago M0.5rising 4 held half 7 days 1
Thu 8 Oct, 19:35 UTC18d ago M0.8rising 6 halved by day 1 6.6 days 0
Fri 2 Oct, 08:48 UTC25d ago M0.7rising 5 held half 6.4 days 0
Thu 1 Oct, 11:09 UTC26d ago M0.3rising 3 – 0.9 days 1
Thu 24 Sep, 11:09 UTC33d ago M0.5rising 3 held half 7 days 0
Thu 17 Sep, 11:10 UTC40d ago M0.8rising 7 halved by day 5 7 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
MelonRust.ru #2 X1000000 [NOLIM | FPS+ | BF | BARREN] EU · groups of 8+ · 1e+06x · weekly · 100 on average
223/ 300
TMKBUD X1000000 | HARDPVP | BATTLEFIELD | CLANS | NOLIMIT | FPS EU · groups of 99+ · 1e+06x · weekly · 24 on average
55/ 200
RAVE RUST • X1000000 | PVP | BF | FUN| FPS+ | CLANS | NOLIMIT EU · groups of 16+ · 1e+06x · weekly · 5 on average
9/ 150
[EU] SLAYERS.GG Battlefield Million X1000000 PVP|SKIN|SCRAP|KIT EU · groups of 12+ · 1e+06x · weekly · 1 on average
7/ 100
BAIDEN RUST X1000000000 |NoLimit|PVP|FUN|KITS|RU|EU|AIM|BED|BRO EU · groups of 100+ · 1e+09x · weekly · 35 on average
58/ 200
ICE RUST #1 - X1000 [ KITS | LOOT+ | FPS+ | BF | NOLIM | 1000x] EU · groups of 24+ · 1000x · weekly · 26 on average
62/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP22.10?

The procedural map on #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP22.10 is size 3,500 with seed 2038982780, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP22.10?

Going by its name, #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP22.10 runs 1e+06x gather. The group limit is 50 players. In combat training mode, training in aim and PvP, loot supplied. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP22.10 right now?

At this moment, #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP22.10 records 1 players across 200 slots. Averaged across the last seven days the population was 1 players, reaching a peak of 7. Averaged over the last 48 hours, the busiest hour was 18:00 UTC at 3 players.

How does #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP22.10 rank against other Rust servers?

For player hours across the last seven days, #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP22.10 takes #2,883 overall and #1,088 in Europe, inside the top 13% of all ranked servers.

Server facts

How reliably does #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP22.10 stay online?

#2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP22.10 is up at the moment. Its reported uptime points to a restart about 4 days 4 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP22.10 perform under load?

Its average server fps over the last 48 hours was 58, and it never dropped below 46. Buildings, deployables and all the rest of the world's entities brought it to a high of 73,387. Its highest memory use was 4,379 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP22.10 hosted?

With its EU tag, #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP22.10 lists itself in Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 37.230.210.93:20610.

What build of Rust does #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP22.10 use?

Rust network protocol 2635 and build 168909 on Linux is what #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP22.10 runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP22.10?

The recent wipes averaged a busiest count of 6 players. The peak on the most recent wipe came 44 hours after the wipe. Until the next wipe the crowd remained above half that peak in 75% of its recent wipes. It fell under half by day 1 in the wipes where it didn't hold.

On what timetable does #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP22.10 run its wipes?

Lately the wipes at #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP22.10 have come about every 6.8 days. Thursday 29 October at 02:46 UTC is when its next wipe is due. It has run its current world for 5 days 6 hours. Its tags state a weekly wipe schedule.

Server tags

What do the server tags on #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP22.10 mean?

These are the tags #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP22.10 publishes for the browser to read: gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): 200 slots are available; ts50 (Group limit): The team limit is 50; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^w (Weekly): The server wipes every week; ^d (Combat training): You get loot handed to you to practise aim and PvP; ^i (Battlefield): Kits and high rates drive fast PvP; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP22.10 appear?

You will find #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP22.10 on the following Rust Server Trends lists: Rust servers above 10x gather rate, EU Rust servers, Modded Rust servers, tracked live, Rust aim training servers, live and Rust battlefield servers. On the server list, the filters it matches are: Region: Europe; Type: Modded; Server tag: Weekly ^w, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

How to join

How do you connect to #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP22.10?

You can connect by pressing F1 in Rust and typing client.connect 37.230.210.93:20610 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://darkness-rust.ru.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^w,^d,^i,EU,gmvanilla,cs168909,ts50,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp200
Max players 200 slots are available.
ts50
Group limit The team limit is 50.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Wipe schedule

^w
Weekly The server wipes every week.

Gameplay

^d
Combat training You get loot handed to you to practise aim and PvP.
^i
Battlefield Kits and high rates drive fast PvP.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.