Station XX-13302 · no signal
FaZa Rust | Vanilla+ | TEST
Offline 37.23.43.98:28015 checked 15d ago
- Players now
- 1/ 5
- 20% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,302
- top 61%
- Last wipe
- 16d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 5 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers, and #561 of the quad servers (top 71%). Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 9.2 daysbetween real wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 11 Oct, 15:50 UTC16d ago | M0.0■steady | 1 | – | running | 1 | |
| Fri 2 Oct, 12:12 UTC25d ago | M0.3▲rising | 2 | held half | 9.2 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on FaZa Rust | Vanilla+ | TEST?
FaZa Rust | Vanilla+ | TEST runs a procedural map of size 3,000 with seed 123456, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on FaZa Rust | Vanilla+ | TEST?
No gather rate appears in the name of FaZa Rust | Vanilla+ | TEST. You can have up to 4 players in a group (quad). It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on FaZa Rust | Vanilla+ | TEST?
No players are recorded on FaZa Rust | Vanilla+ | TEST at this moment; it is offline, and the last sighting was 15 days 2 hours ago.
How does FaZa Rust | Vanilla+ | TEST rank against other Rust servers?
The last seven days of player hours place FaZa Rust | Vanilla+ | TEST at #13,302, in the top 61% of all ranked servers. Within quad, it places #561.
Server details
How reliably does FaZa Rust | Vanilla+ | TEST stay online?
FaZa Rust | Vanilla+ | TEST is down at the moment; the last recorded contact was 15 days 2 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 1 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is FaZa Rust | Vanilla+ | TEST hosted?
No region is published by FaZa Rust | Vanilla+ | TEST. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 37.23.43.98:28015.
What build of Rust does FaZa Rust | Vanilla+ | TEST use?
On Windows, FaZa Rust | Vanilla+ | TEST runs Rust network protocol 2634 and build 166586. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on FaZa Rust | Vanilla+ | TEST?
The recent wipes averaged a busiest count of 2 players. 1 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 100% of its recent wipes.
How often does FaZa Rust | Vanilla+ | TEST wipe, and on which days?
On record so far are too few of FaZa Rust | Vanilla+ | TEST's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 16 days 6 hours is how long the current world has been running.
Server tags
What do the server tags on FaZa Rust | Vanilla+ | TEST mean?
The game's server browser reads the tags FaZa Rust | Vanilla+ | TEST publishes: gmrust (Game mode): You'll find standard Rust survival here; mp5 (Max players): The server has 5 slots; ts4 (Group limit): Teams are capped at 4 players; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166586 (Build): Game build: 166586; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does FaZa Rust | Vanilla+ | TEST appear?
These Rust Server Trends lists include FaZa Rust | Vanilla+ | TEST: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Connecting
How do you connect to FaZa Rust | Vanilla+ | TEST?
You can connect by pressing F1 in Rust and typing client.connect 37.23.43.98:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.