Rust Server TrendsSeismic network · station log
Recording Stations11,774 Players63,914 Active3,541 Wipes · 3 h128 48 h

Station XX-13302 · no signal

FaZa Rust | Vanilla+ | TEST

Offline 37.23.43.98:28015 checked 15d ago

quad moddedoxide
Connect
Players now
1/ 5
20% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,302
top 61%
Last wipe
16d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-13302 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 5 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct5 Oct8 Oct12 Oct15 Oct19 Oct

Top 61% of all ranked servers, and #561 of the quad servers (top 71%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
9.2 daysbetween real wipes
wipe-day peak
2players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 11 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 11 Oct, 15:50 UTC16d ago M0.0steady 1 – running 1
Fri 2 Oct, 12:12 UTC25d ago M0.3rising 2 held half 9.2 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[RU] Кубань PVP [Solo/Duo/Trio/Quad] EU · quad · 6 on average
4/ 60
Geležinis Miškas quad · 5 on average
4/ 99
#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 EU · quad · biweekly · 5 on average
0/ 80
LusoTuga Prime | EU | Vanilla | Biweekly EU · quad · biweekly · 4 on average
5/ 100
Persona#1 |Для Новичков| х2 EU · quad · monthly · 3 on average
3/ 200
4/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on FaZa Rust | Vanilla+ | TEST?

FaZa Rust | Vanilla+ | TEST runs a procedural map of size 3,000 with seed 123456, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on FaZa Rust | Vanilla+ | TEST?

No gather rate appears in the name of FaZa Rust | Vanilla+ | TEST. You can have up to 4 players in a group (quad). It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on FaZa Rust | Vanilla+ | TEST?

No players are recorded on FaZa Rust | Vanilla+ | TEST at this moment; it is offline, and the last sighting was 15 days 2 hours ago.

How does FaZa Rust | Vanilla+ | TEST rank against other Rust servers?

The last seven days of player hours place FaZa Rust | Vanilla+ | TEST at #13,302, in the top 61% of all ranked servers. Within quad, it places #561.

Server details

How reliably does FaZa Rust | Vanilla+ | TEST stay online?

FaZa Rust | Vanilla+ | TEST is down at the moment; the last recorded contact was 15 days 2 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 1 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is FaZa Rust | Vanilla+ | TEST hosted?

No region is published by FaZa Rust | Vanilla+ | TEST. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 37.23.43.98:28015.

What build of Rust does FaZa Rust | Vanilla+ | TEST use?

On Windows, FaZa Rust | Vanilla+ | TEST runs Rust network protocol 2634 and build 166586. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on FaZa Rust | Vanilla+ | TEST?

The recent wipes averaged a busiest count of 2 players. 1 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 100% of its recent wipes.

How often does FaZa Rust | Vanilla+ | TEST wipe, and on which days?

On record so far are too few of FaZa Rust | Vanilla+ | TEST's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 16 days 6 hours is how long the current world has been running.

Server tags

What do the server tags on FaZa Rust | Vanilla+ | TEST mean?

The game's server browser reads the tags FaZa Rust | Vanilla+ | TEST publishes: gmrust (Game mode): You'll find standard Rust survival here; mp5 (Max players): The server has 5 slots; ts4 (Group limit): Teams are capped at 4 players; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166586 (Build): Game build: 166586; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does FaZa Rust | Vanilla+ | TEST appear?

These Rust Server Trends lists include FaZa Rust | Vanilla+ | TEST: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Connecting

How do you connect to FaZa Rust | Vanilla+ | TEST?

You can connect by pressing F1 in Rust and typing client.connect 37.23.43.98:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166586,ts4,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp5
Max players The server has 5 slots.
ts4
Group limit Teams are capped at 4 players.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs166586
Build Game build: 166586.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.