Rust Server TrendsSeismic network · station log
Recording Stations11,722 Players56,412 Active3,390 Wipes · 3 h135 48 h

Station XX-13254 · no signal

Telefoni

Offline 37.204.212.166:28015 checked 38d ago

Connect
Players now
1/ 10
10% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,254
no region published
Last wipe
38d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13254 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 515 on average
484/ 525
Rustoria.co - EU Main EU · groups of 16+ · weekly · 338 on average
27/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 335 on average
50/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
234/ 275
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average
86/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 262 on average
94/ 150
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Telefoni?

A procedural map runs on Telefoni, generated by the game.

Which settings and rules apply on Telefoni?

No gather rate appears in the name of Telefoni. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on Telefoni?

No players are recorded on Telefoni at this moment; it is offline, and the last sighting was 38 days 3 hours ago.

How does Telefoni rank against other Rust servers?

Over the last seven days, Telefoni recorded enough player hours to reach #13,254 worldwide, placing it in the top – of all ranked servers.

Server facts

How reliably does Telefoni stay online?

As recorded now, Telefoni is not reachable, the last contact having been 38 days 3 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 19 September 2026 is when Rust Server Trends first recorded it.

Which region does Telefoni run from?

A region is not published by Telefoni. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 37.204.212.166:28015.

What build of Rust does Telefoni use?

Rust network protocol 2633 and build 164530 on Windows is what Telefoni runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

On what timetable does Telefoni run its wipes?

On record so far are too few of Telefoni's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 38 days 3 hours is how long the current world has been running.

Lists and tags

What do the server tags on Telefoni mean?

Tags published by Telefoni and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Telefoni appear?

You will find Telefoni on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to Telefoni?

To join, enter client.connect 37.204.212.166:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server has 10 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs164530
Build It runs game build 164530.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.