Rust Server TrendsSeismic network · station log
Recording Stations11,872 Players96,217 Active4,094 Wipes · 3 h158 48 h

Station EU-5542 · recording

[EU] Random Item Jump | Jump = Free Loot | Gett.site

Online EU 37.202.197.51:28015 checked 8m ago

weekly wipes moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 8
Rank
#5,542
top 25% · #1795 in EU
Last wipe
5d ago
weekly schedule
Next wipe
1d 17h
Thu 29 Oct, 12:02 UTC
Seismic record · station EU-5542 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Mon 10:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5219:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 25% of all ranked servers, top 61% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 12:02 UTC, in 1d 17h. Its weekly schedule tag · low confidence

usual gap
5.6 daysbetween real wipes
on rhythm
29%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 3

Coming wipes

  1. 1d 17hThu 29 Oct, 12:02 UTC
  2. 9d 0hThu 5 Nov, 19:00 UTCFW
  3. 15d 17hThu 12 Nov, 12:02 UTC
  4. 22d 17hThu 19 Nov, 12:02 UTC
  5. 29d 17hThu 26 Nov, 12:02 UTC
  6. 37d 0hThu 3 Dec, 19:00 UTCFW
  7. 43d 17hThu 10 Dec, 12:02 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctSat 10 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 22 Oct, 12:02 UTC5d ago M0.0rising 1 – running 0
Thu 15 Oct, 12:02 UTC12d ago M0.3rising 2 halved by day 3 7 days 0
Sat 10 Oct, 09:36 UTC17d ago M0.3rising 2 halved by day 3 5.1 days 0
Thu 8 Oct, 12:11 UTC19d ago M0.8rising 6 – 1.9 days 0
Fri 2 Oct, 22:22 UTC24d ago M0.0steady 0 – 5.6 days 0
Thu 1 Oct, 09:02 UTC26d ago M0.0steady 0 – 1.6 days 0
Thu 24 Sep, 12:02 UTC33d ago M0.3rising 2 halved by day 4 6.9 days 0
Thu 17 Sep, 12:02 UTC40d ago M0.0steady 0 – 7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 127 on average
132/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 111 on average
186/ 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
32/ 200
[EU] Willjum's Solo Only | Thursday Wipes EU · groups of 8+ · weekly · 25 on average
34/ 175
TRAVELER SOLO [MAX 1] Wipe 26.10 EU · no group limit · weekly · 22 on average
63/ 100
RustAria #2 [х2 | NoLimit | Мoскoвcкий] EU · groups of 16+ · weekly · 13 on average
13/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [EU] Random Item Jump | Jump = Free Loot | Gett.site?

Generated by the game, the map on [EU] Random Item Jump | Jump = Free Loot | Gett.site is procedural, size 1,000 with seed 1337. From this page you can look at it on RustMaps, since the same size and seed give the same map. The name of its map is Custom Map.

Which settings and rules apply on [EU] Random Item Jump | Jump = Free Loot | Gett.site?

No gather rate appears in the name of [EU] Random Item Jump | Jump = Free Loot | Gett.site. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on [EU] Random Item Jump | Jump = Free Loot | Gett.site?

A reading taken now shows 0 players on [EU] Random Item Jump | Jump = Free Loot | Gett.site, which has 50 slots. Across seven days this server recorded an average of 0 players and a peak of 8. The last 48 hours show their highest activity at 10:00 UTC, averaging 1 players.

How does [EU] Random Item Jump | Jump = Free Loot | Gett.site rank against other Rust servers?

The last seven days of player hours place [EU] Random Item Jump | Jump = Free Loot | Gett.site at #5,542, in the top 25% of all ranked servers and #1,795 in Europe.

Server facts

How reliably does [EU] Random Item Jump | Jump = Free Loot | Gett.site stay online?

Right now, you can reach [EU] Random Item Jump | Jump = Free Loot | Gett.site. Going by the uptime figure it reports, it restarted about 14 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does [EU] Random Item Jump | Jump = Free Loot | Gett.site perform under load?

Across the last 48 hours it averaged 140 server fps, with a floor of 140. The world held up to 8,622 entities at its peak, buildings and deployables included. Memory use peaked at 1,271 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is [EU] Random Item Jump | Jump = Free Loot | Gett.site hosted?

With its EU tag, [EU] Random Item Jump | Jump = Free Loot | Gett.site lists itself in Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 37.202.197.51:28015.

What build of Rust does [EU] Random Item Jump | Jump = Free Loot | Gett.site use?

Rust network protocol 2635 and build 168909 on Linux is what [EU] Random Item Jump | Jump = Free Loot | Gett.site runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on [EU] Random Item Jump | Jump = Free Loot | Gett.site?

2 players, on average, was the busiest crowd at its recent wipes. 5 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 3.

How often does [EU] Random Item Jump | Jump = Free Loot | Gett.site wipe, and on which days?

The prediction follows its tag, because too few of [EU] Random Item Jump | Jump = Free Loot | Gett.site's wipes are on record to confirm its schedule. Thursday 29 October at 12:02 UTC is when its next wipe is due. The present world dates from 5 days 6 hours. The tags it publishes carry a weekly wipe schedule.

Server tags

What do the server tags on [EU] Random Item Jump | Jump = Free Loot | Gett.site mean?

These are the tags [EU] Random Item Jump | Jump = Free Loot | Gett.site publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^w (Weekly): A wipe comes once a week; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [EU] Random Item Jump | Jump = Free Loot | Gett.site appear?

The Rust Server Trends lists that take in [EU] Random Item Jump | Jump = Free Loot | Gett.site are: EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

How to join

How do you connect to [EU] Random Item Jump | Jump = Free Loot | Gett.site?

To join, enter client.connect 37.202.197.51:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://discord.com/invite/S9phZX67Ct.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^w
Weekly A wipe comes once a week.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.