Station XX-12902 · no signal
Achievement Hunting | Private
Offline 37.202.197.108:20006 checked 12d ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #12,902
- top 60%
- Last wipe
- 13d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 16 Oct, 14:45 UTC13d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Achievement Hunting | Private?
Achievement Hunting | Private uses a procedural map, which the game generates.
Which settings and rules apply on Achievement Hunting | Private?
The name of Achievement Hunting | Private gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on Achievement Hunting | Private?
Achievement Hunting | Private is not responding at this moment and is offline, last seen 12 days 23 hours ago.
How does Achievement Hunting | Private rank against other Rust servers?
The last seven days of player hours place Achievement Hunting | Private at #12,902, in the top 60% of all ranked servers.
Operator and location
How reliably does Achievement Hunting | Private stay online?
Achievement Hunting | Private is down at the moment; the last recorded contact was 12 days 23 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 15 October 2026.
Where in the world is Achievement Hunting | Private hosted?
A region is not published by Achievement Hunting | Private. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 37.202.197.108:20006.
Which Rust version is Achievement Hunting | Private running?
Rust network protocol 2634 and build 167781 on Linux is what Achievement Hunting | Private runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on Achievement Hunting | Private?
The recent wipes averaged a busiest count of 1 players. 0 hours into the latest wipe, the crowd reached its peak.
On what timetable does Achievement Hunting | Private run its wipes?
On record so far are too few of Achievement Hunting | Private's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 13 days is how long the current world has been running.
Tags
What do the server tags on Achievement Hunting | Private mean?
Tags published by Achievement Hunting | Private and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Achievement Hunting | Private appear?
You will find Achievement Hunting | Private on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Join the server
What steps get you onto Achievement Hunting | Private?
Enter client.connect 37.202.197.108:20006 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.