Rust Server TrendsSeismic network · station log
Recording Stations11,874 Players87,370 Active3,991 Wipes · 3 h172 48 h

Station EU-7832 · recording

ProjectRust.gg - EU Weekly Small

Online EU 37.187.128.16:28115 checked 9m ago

quad weekly wipes vanillamoddedcarbon
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#7,832
top 35% · #2072 in EU
Last wipe
5d ago
weekly schedule
Next wipe
1d 21h
Thu 29 Oct, 17:30 UTC
Seismic record · station EU-7832 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Mon 09:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5221:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 35% of all ranked servers, top 71% in EU, and #435 of the quad servers (top 53%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 17:30 UTC, in 1d 21h. Every Thursday at 17:30 UTC · high confidence

usual gap
7 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1

Coming wipes

  1. 1d 21hThu 29 Oct, 17:30 UTC
  2. 8d 22hThu 5 Nov, 19:00 UTCFW
  3. 15d 21hThu 12 Nov, 17:30 UTC
  4. 22d 21hThu 19 Nov, 17:30 UTC
  5. 29d 21hThu 26 Nov, 17:30 UTC
  6. 36d 22hThu 3 Dec, 19:00 UTCFW
  7. 43d 21hThu 10 Dec, 17:30 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 22 Oct, 17:30 UTC5d ago M0.0rising 1 – running 0
Thu 15 Oct, 17:32 UTC12d ago M0.0rising 1 halved by day 1 7 days 0
Thu 8 Oct, 17:32 UTC19d ago M0.0rising 1 halved by day 1 7 days 0
Thu 1 Oct, 17:31 UTC FW26d ago M0.0steady 1 halved by day 1 7 days 1
Thu 24 Sep, 17:30 UTC33d ago M0.0steady 0 – 7 days 0
Thu 17 Sep, 17:30 UTC40d ago M0.0rising 1 halved by day 6 7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

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the same kind of game, then region, group limit, rate and wipes
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11/ 200
RustForNoobs.com | Solo Duo Trio Quad | Weekly | EU EU · quad · weekly · 3 on average
7/ 150
WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPED EU · quad · weekly · 2 on average
1/ 100
WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad|X2 JUST WIPED EU · quad · 2x · weekly · 203 on average
665/ 750
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on ProjectRust.gg - EU Weekly Small?

The procedural map on ProjectRust.gg - EU Weekly Small is size 3,500 with seed 1337, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page. Its map carries the name discord.gg/projectrust.

Which settings and rules apply on ProjectRust.gg - EU Weekly Small?

No gather rate appears in the name of ProjectRust.gg - EU Weekly Small. 4 players is the most a group can hold (quad). survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Carbon. By its own description it is vanilla: unchanged from Facepunch's release: no altered rates, kits or rules. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on ProjectRust.gg - EU Weekly Small?

At this moment, ProjectRust.gg - EU Weekly Small records 0 players across 100 slots. Across seven days this server recorded an average of 0 players and a peak of 2. The last 48 hours show their highest activity at 08:00 UTC, averaging 1 players.

How does ProjectRust.gg - EU Weekly Small rank against other Rust servers?

The last seven days of player hours place ProjectRust.gg - EU Weekly Small at #7,832, in the top 35% of all ranked servers and #2,072 in Europe. Within quad, it places #435.

Server details

How reliably does ProjectRust.gg - EU Weekly Small stay online?

As recorded now, ProjectRust.gg - EU Weekly Small is running. Its reported uptime points to a restart about 12 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does ProjectRust.gg - EU Weekly Small perform under load?

Across the last 48 hours it averaged 234 server fps, with a floor of 221. Buildings, deployables and all the rest of the world's entities brought it to a high of 65,349. It reached a ceiling of 2,818 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is ProjectRust.gg - EU Weekly Small hosted?

In Europe ProjectRust.gg - EU Weekly Small lists itself, with the tag EU. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 37.187.128.16:28115.

What build of Rust does ProjectRust.gg - EU Weekly Small use?

ProjectRust.gg - EU Weekly Small is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on ProjectRust.gg - EU Weekly Small?

The recent wipes averaged a busiest count of 1 players. 0 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1 it fell below half in the wipes where it didn't hold.

On what timetable does ProjectRust.gg - EU Weekly Small run its wipes?

every Thursday at 17:30 UTC is how ProjectRust.gg - EU Weekly Small wipes. The date of its next wipe is Thursday 29 October at 17:30 UTC. The present world dates from 5 days 2 hours. The tags it publishes carry a weekly wipe schedule.

Lists and tags

What do the server tags on ProjectRust.gg - EU Weekly Small mean?

These are the tags ProjectRust.gg - EU Weekly Small publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts4 (Group limit): Teams are capped at 4 players; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^w (Weekly): Wipes happen weekly; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does ProjectRust.gg - EU Weekly Small appear?

The Rust Server Trends lists that take in ProjectRust.gg - EU Weekly Small are: EU Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week.

How to join

How do you connect to ProjectRust.gg - EU Weekly Small?

Enter client.connect 37.187.128.16:28115 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://projectrust.gg.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^w,^v,EU,gmrust,cs168909,ts4

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slots: 100.
ts4
Group limit Teams are capped at 4 players.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^w
Weekly Wipes happen weekly.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.