Rust Server TrendsSeismic network · station log
Recording Stations11,643 Players45,616 Active3,092 Wipes · 3 h116 48 h

Station EU-7771 · recording

ProjectRust.gg - EU Low Pop

Online EU 37.187.128.16:28015 checked 7m ago

quad monthly wipes vanillamoddedcarbon
Connect
Players now
0/ 150
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#7,771
top 35% · #2076 in EU
Last wipe
26d ago
monthly schedule
Next wipe
8d 17h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-7771 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 150 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Mon 12:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5202:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 35% of all ranked servers, top 71% in EU, and #431 of the quad servers (top 52%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h. The force wipe · high confidence

wipe-day peak
3players, last three wipes

Coming wipes

  1. 8d 17hThu 5 Nov, 19:00 UTCFW
  2. 36d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 42 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:45 UTC FW26d ago M0.5rising 3 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

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Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on ProjectRust.gg - EU Low Pop?

Generated by the game, the map on ProjectRust.gg - EU Low Pop is procedural, size 4,250 with seed 1337. You can view it on RustMaps from this page: the same size and seed produce the same map. You will find the map named discord.gg/projectrust.

Which settings and rules apply on ProjectRust.gg - EU Low Pop?

No gather rate appears in the name of ProjectRust.gg - EU Low Pop. The limit for a group is 4 players (quad). It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Carbon. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. VAC, Valve's anti-cheat, is switched off.

Player counts

What is the current population on ProjectRust.gg - EU Low Pop?

At this moment, ProjectRust.gg - EU Low Pop records 0 players across 150 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 2. Averaged over the last 48 hours, the busiest hour was 10:00 UTC at 1 players.

How does ProjectRust.gg - EU Low Pop rank against other Rust servers?

ProjectRust.gg - EU Low Pop is #2,076 in Europe and #7,771 worldwide on the past week's player hours, within the top 35% of ranked servers. It sits at #431 among quad servers.

Server facts

How reliably does ProjectRust.gg - EU Low Pop stay online?

ProjectRust.gg - EU Low Pop is up at the moment. The uptime it reports puts its last restart about 18 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does ProjectRust.gg - EU Low Pop hold a steady tick rate?

Across the last 48 hours it averaged 226 server fps, with a floor of 200. At its highest, it carried 98,718 entities: buildings, deployables and the world's other contents. Its highest memory use was 4,958 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is ProjectRust.gg - EU Low Pop hosted?

With its EU tag, ProjectRust.gg - EU Low Pop lists itself in Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 37.187.128.16:28015 is the address it uses.

What build of Rust does ProjectRust.gg - EU Low Pop use?

Rust network protocol 2635 and build 168909 on Linux is what ProjectRust.gg - EU Low Pop runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on ProjectRust.gg - EU Low Pop?

The recent wipes averaged a busiest count of 3 players. 42 hours after the latest wipe, the crowd peaked.

On what timetable does ProjectRust.gg - EU Low Pop run its wipes?

At the force wipe each month ProjectRust.gg - EU Low Pop wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 26 days 7 hours. The tags it publishes carry a monthly wipe schedule.

Lists and tags

What do the server tags on ProjectRust.gg - EU Low Pop mean?

Tags published by ProjectRust.gg - EU Low Pop and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp150 (Max players): 150 slots are available; ts4 (Group limit): Each team can hold up to 4; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; EU (Europe): The server browser files it under Europe. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does ProjectRust.gg - EU Low Pop appear?

You will find ProjectRust.gg - EU Low Pop on the following Rust Server Trends lists: EU Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly.

Connecting

How do you connect to ProjectRust.gg - EU Low Pop?

Enter client.connect 37.187.128.16:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://projectrust.gg.

Instrument codes

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^z,^y,^m,^v,EU,gmrust,cs168909,ts4

Game

gmrust
Game mode Survival in standard Rust.
mp150
Max players 150 slots are available.
ts4
Group limit Each team can hold up to 4.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.