Station XX-15137 · no signal
[RU] RadioWave | Solo/Duo | x2 | Weekly
Offline 37.18.21.226:28015 checked 11d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,137
- top 70%
- Last wipe
- 11d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 1.6 daysbetween real wipes
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 16 Oct, 01:00 UTC11d ago | M0.0▼falling | 0 | – | running | 1 | |
| Wed 14 Oct, 10:06 UTC13d ago | M0.0▲rising | 1 | – | 1.6 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on [RU] RadioWave | Solo/Duo | x2 | Weekly?
Generated by the game, the map on [RU] RadioWave | Solo/Duo | x2 | Weekly is procedural, size 3,000 with seed 1234. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on [RU] RadioWave | Solo/Duo | x2 | Weekly?
Going by its name, [RU] RadioWave | Solo/Duo | x2 | Weekly runs 2x gather. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on [RU] RadioWave | Solo/Duo | x2 | Weekly?
A reading taken now finds [RU] RadioWave | Solo/Duo | x2 | Weekly offline; the most recent activity was 11 days 16 hours ago.
How does [RU] RadioWave | Solo/Duo | x2 | Weekly rank against other Rust servers?
On player hours for the past week, [RU] RadioWave | Solo/Duo | x2 | Weekly sits at #15,137, which puts it inside the top 70% of every ranked server.
Server facts
How reliably does [RU] RadioWave | Solo/Duo | x2 | Weekly stay online?
[RU] RadioWave | Solo/Duo | x2 | Weekly is down at the moment; the last recorded contact was 11 days 16 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 14 October 2026.
Where in the world is [RU] RadioWave | Solo/Duo | x2 | Weekly hosted?
No region tag comes from [RU] RadioWave | Solo/Duo | x2 | Weekly, though the name points to Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 37.18.21.226:28015.
Which Rust version is [RU] RadioWave | Solo/Duo | x2 | Weekly running?
Rust network protocol 2634 and build 167781 on Windows is what [RU] RadioWave | Solo/Duo | x2 | Weekly runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on [RU] RadioWave | Solo/Duo | x2 | Weekly?
The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.
How often does [RU] RadioWave | Solo/Duo | x2 | Weekly wipe, and on which days?
On record so far are too few of [RU] RadioWave | Solo/Duo | x2 | Weekly's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 11 days 17 hours is how long the current world has been running.
Server tags
What do the server tags on [RU] RadioWave | Solo/Duo | x2 | Weekly mean?
These are the tags [RU] RadioWave | Solo/Duo | x2 | Weekly publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [RU] RadioWave | Solo/Duo | x2 | Weekly appear?
These Rust Server Trends lists include [RU] RadioWave | Solo/Duo | x2 | Weekly: 2x Rust servers, listed live, EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.
Join the server
How do you connect to [RU] RadioWave | Solo/Duo | x2 | Weekly?
Enter client.connect 37.18.21.226:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://chastota913.ru/ is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.