Station XX-15432 · no signal
common
Offline 37.153.36.135:28015 checked 5d ago
- Players now
- 0/ 15
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,432
- top 69%
- Last wipe
- 13d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 15 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 4.5 daysbetween real wipes
- on rhythm
- 50%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 25%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 15 Oct, 06:28 UTC13d ago | M0.0■steady | 1 | – | running | 1 | |
| Sun 11 Oct, 01:39 UTC17d ago | M0.0▲rising | 1 | held half | 4.2 days | 0 | |
| Tue 22 Sep, 05:33 UTC36d ago | M0.0▲rising | 1 | halved by day 1 | 18.8 days | 0 | |
| Sat 19 Sep, 05:21 UTC39d ago | M0.0▲rising | 1 | halved by day 1 | 3 days | 0 | |
| Mon 14 Sep, 08:11 UTC44d ago | M0.0▲rising | 1 | halved by day 1 | 4.9 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on common?
The procedural map on common is size 4,000 with seed 1, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on common?
The name of common gives no gather rate. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on common?
A reading taken now finds common offline; the most recent activity was 5 days 3 hours ago. The population averaged 0 players over the past week.
How does common rank against other Rust servers?
The last seven days of player hours place common at #15,432, in the top 69% of all ranked servers.
Operator and location
How reliably does common stay online?
common is down at the moment; the last recorded contact was 5 days 3 hours ago. 1 of 168 hours in the last 7 full days were up time, 1% of the total. 14 September 2026 is when Rust Server Trends first recorded it.
Which region does common run from?
A region is not published by common. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 37.153.36.135:28015.
Which Rust version is common running?
common is running Rust network protocol 2634 and build 167398 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on common?
The recent wipes averaged a busiest count of 1 players. 0 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 25% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.
On what timetable does common run its wipes?
No next wipe can be predicted for common, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 13 days 6 hours.
Server tags
What do the server tags on common mean?
Tags published by common and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): The server has 15 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does common appear?
The Rust Server Trends lists that take in common are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Join the server
How do you connect to common?
Enter client.connect 37.153.36.135:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.