Station EU-15394 · no signal
Rust: City of Tarkov [EU] test
Offline EU 37.142.157.77:28015 checked 34d ago
- Players now
- 0/ 150
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,394
- top 70% · #2483 in EU
- Last wipe
- 35d ago
- monthly schedule
- Next wipe
- 7d 19h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 150 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 7d 19hThu 5 Nov, 19:00 UTCFW
- 35d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 23 Sep, 05:26 UTC35d ago | M0.0■steady | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which settings and rules apply on Rust: City of Tarkov [EU] test?
The name of Rust: City of Tarkov [EU] test gives no gather rate. Up to 5 players can be in a group. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on Rust: City of Tarkov [EU] test?
A reading taken now finds Rust: City of Tarkov [EU] test offline; the most recent activity was 34 days 13 hours ago.
How does Rust: City of Tarkov [EU] test rank against other Rust servers?
Rust: City of Tarkov [EU] test is #2,483 in Europe and #15,394 worldwide on the past week's player hours, within the top 70% of ranked servers.
Server details
How reliably does Rust: City of Tarkov [EU] test stay online?
Rust: City of Tarkov [EU] test is down at the moment; the last recorded contact was 34 days 13 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 16 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Rust: City of Tarkov [EU] test hosted?
The EU tag is how Rust: City of Tarkov [EU] test lists itself in Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 37.142.157.77:28015 is the address it uses.
What build of Rust does Rust: City of Tarkov [EU] test use?
Rust network protocol 2633 and build 164530 on Linux is what Rust: City of Tarkov [EU] test runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on Rust: City of Tarkov [EU] test?
On average, the busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked.
How often does Rust: City of Tarkov [EU] test wipe, and on which days?
Once a month Rust: City of Tarkov [EU] test wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 35 days 18 hours. The tags it publishes carry a monthly wipe schedule.
Tags
What do the server tags on Rust: City of Tarkov [EU] test mean?
The game's server browser reads the tags Rust: City of Tarkov [EU] test publishes: gmvanilla (Game mode): You'll find vanilla survival here; mp150 (Max players): Slots: 150; ts5 (Group limit): Each team can hold up to 5; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs164530 (Build): Game build: 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): In the server browser it appears under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Rust: City of Tarkov [EU] test appear?
You will find Rust: City of Tarkov [EU] test on the following Rust Server Trends lists: EU Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How to join
What steps get you onto Rust: City of Tarkov [EU] test?
You can connect by pressing F1 in Rust and typing client.connect 37.142.157.77:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.