Station EU-7492 · recording
Rust: City of Tarkov [EU] test
Online EU 37.142.157.40:28015 checked 8m ago
- Players now
- 0/ 150
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #7,492
- top 34% · #2038 in EU
- Last wipe
- 8d ago
- monthly schedule
- Next wipe
- 7d 9h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 150 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −1into Tue 11:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which settings and rules apply on Rust: City of Tarkov [EU] test?
The name of Rust: City of Tarkov [EU] test gives no gather rate. Up to 5 players can be in a group. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on Rust: City of Tarkov [EU] test?
At this moment, Rust: City of Tarkov [EU] test records 0 players across 150 slots. Across seven days this server recorded an average of 0 players and a peak of 1. Averaged over the last 48 hours, the busiest hour was 10:00 UTC at 1 players.
How does Rust: City of Tarkov [EU] test rank against other Rust servers?
Rust: City of Tarkov [EU] test is #2,038 in Europe and #7,492 worldwide on the past week's player hours, within the top 34% of ranked servers.
Server facts
How reliably does Rust: City of Tarkov [EU] test stay online?
Rust: City of Tarkov [EU] test is up at the moment. 119 of 120 hours in the last 5 full days were up time, 99% of the total. Its earliest appearance in the records of Rust Server Trends dates to 23 October 2026.
Where in the world is Rust: City of Tarkov [EU] test hosted?
The EU tag is how Rust: City of Tarkov [EU] test lists itself in Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 37.142.157.40:28015.
What build of Rust does Rust: City of Tarkov [EU] test use?
Rust network protocol 2635 and build 168909 on Linux is what Rust: City of Tarkov [EU] test runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
On what timetable does Rust: City of Tarkov [EU] test run its wipes?
An estimate from the force wipe gives Rust: City of Tarkov [EU] test's next wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 8 days 3 hours. A monthly wipe schedule is published in its tags.
Server tags
What do the server tags on Rust: City of Tarkov [EU] test mean?
The game's server browser reads the tags Rust: City of Tarkov [EU] test publishes: gmvanilla (Game mode): You'll find vanilla survival here; mp150 (Max players): Slots: 150; ts5 (Group limit): The team limit is 5; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Rust: City of Tarkov [EU] test appear?
The Rust Server Trends lists that take in Rust: City of Tarkov [EU] test are: EU Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Join the server
How do you connect to Rust: City of Tarkov [EU] test?
Enter client.connect 37.142.157.40:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.