Station EU-12612 · no signal
Rust: City of Tarkov [EU] test
Offline EU 37.142.157.187:28015 checked 6d ago
- Players now
- 0/ 150
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak 1
- Rank
- #12,612
- top 57% · #2375 in EU
- Last wipe
- 8d ago
- monthly schedule
- Next wipe
- 6d 21h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 150 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers, top 81% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 6d 21hThu 5 Nov, 19:00 UTCFW
- 34d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 21 Oct, 05:43 UTC8d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which settings and rules apply on Rust: City of Tarkov [EU] test?
No gather rate appears in the name of Rust: City of Tarkov [EU] test. 5 players is the most a group can hold. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on Rust: City of Tarkov [EU] test?
No players are recorded on Rust: City of Tarkov [EU] test at this moment; it is offline, and the last sighting was 6 days 5 hours ago. Across seven days this server recorded an average of 0 players and a peak of 1.
How does Rust: City of Tarkov [EU] test rank against other Rust servers?
The last seven days of player hours place Rust: City of Tarkov [EU] test at #12,612, in the top 57% of all ranked servers and #2,375 in Europe.
Server facts
How reliably does Rust: City of Tarkov [EU] test stay online?
Rust: City of Tarkov [EU] test is down at the moment; the last recorded contact was 6 days 5 hours ago. Of the 168 hours in the last 7 full days, it was up for 40, or 24% of the time. Its earliest appearance in the records of Rust Server Trends dates to 7 October 2026.
Which region does Rust: City of Tarkov [EU] test run from?
The EU tag is how Rust: City of Tarkov [EU] test lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 37.142.157.187:28015.
What build of Rust does Rust: City of Tarkov [EU] test use?
Rust: City of Tarkov [EU] test is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on Rust: City of Tarkov [EU] test?
On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 0 hours after the wipe.
How often does Rust: City of Tarkov [EU] test wipe, and on which days?
At the force wipe each month Rust: City of Tarkov [EU] test wipes, and at no other time. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 8 days 16 hours. The tags it publishes carry a monthly wipe schedule.
Lists and tags
What do the server tags on Rust: City of Tarkov [EU] test mean?
These are the tags Rust: City of Tarkov [EU] test publishes for the browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp150 (Max players): The server has 150 slots; ts5 (Group limit): Each team can hold up to 5; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Rust: City of Tarkov [EU] test appear?
These Rust Server Trends lists include Rust: City of Tarkov [EU] test: EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Connecting
How do you connect to Rust: City of Tarkov [EU] test?
To join, enter client.connect 37.142.157.187:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.