Station XX-11409 · no signal
RED PLANET TEST (local)
Offline 37.142.144.119:28015 checked 3d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak 1
- Rank
- #11,409
- top 51%
- Last wipe
- 4d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers, and #468 of the trio servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 25 Oct, 13:43 UTC4d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which settings and rules apply on RED PLANET TEST (local)?
You will find no gather rate in the name of RED PLANET TEST (local). The limit for a group is 3 players (trio). It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on RED PLANET TEST (local) right now?
RED PLANET TEST (local) is not responding at this moment and is offline, last seen 3 days 23 hours ago. Across seven days this server recorded an average of 0 players and a peak of 1.
How does RED PLANET TEST (local) rank against other Rust servers?
On player hours for the past week, RED PLANET TEST (local) sits at #11,409, which puts it inside the top 51% of every ranked server. Within trio, it places #468.
Operator and location
How reliably does RED PLANET TEST (local) stay online?
As recorded now, RED PLANET TEST (local) is not reachable, the last contact having been 3 days 23 hours ago. 0 of 72 hours in the last 3 full days were up time, 0% of the total. 25 October 2026 is when Rust Server Trends first recorded it.
Which region does RED PLANET TEST (local) run from?
No region is published by RED PLANET TEST (local). Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 37.142.144.119:28015.
Which Rust version is RED PLANET TEST (local) running?
Rust network protocol 2635 and build 168909 on Windows is what RED PLANET TEST (local) runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on RED PLANET TEST (local)?
On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 0 hours after the wipe.
How often does RED PLANET TEST (local) wipe, and on which days?
On record so far are too few of RED PLANET TEST (local)'s wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 4 days 1 hours is how long the current world has been running.
Server tags
What do the server tags on RED PLANET TEST (local) mean?
Tags published by RED PLANET TEST (local) and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts3 (Group limit): Teams are capped at 3 players; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does RED PLANET TEST (local) appear?
These Rust Server Trends lists include RED PLANET TEST (local): Modded Rust servers, tracked live and Best trio Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last week.
How to join
What steps get you onto RED PLANET TEST (local)?
To join, enter client.connect 37.142.144.119:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.