Station XX-15144 · no signal
ServerName
Offline 37.139.181.184:28015 checked 14d ago
- Players now
- 0/ 5
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,144
- top 70%
- Last wipe
- 15d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 5 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 14 Oct, 18:10 UTC15d ago | M0.0■steady | 1 | – | running | 1 | |
| Thu 8 Oct, 09:34 UTC21d ago | M0.0■steady | 1 | – | 6.4 days | 1 | |
| Wed 7 Oct, 15:01 UTC22d ago | M0.0■steady | 1 | – | 0.8 days | 1 | |
| Tue 6 Oct, 17:53 UTC23d ago | M0.0■steady | 1 | – | 0.9 days | 1 | |
| Tue 29 Sep, 14:30 UTC30d ago | M0.0■steady | 1 | held half | 7.1 days | 1 | |
| Mon 28 Sep, 12:44 UTC31d ago | M0.0■steady | 1 | – | 1.1 days | 1 | |
| Sun 27 Sep, 17:59 UTC32d ago | M0.0▲rising | 1 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which settings and rules apply on ServerName?
You will find no gather rate in the name of ServerName. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on ServerName right now?
No players are recorded on ServerName at this moment; it is offline, and the last sighting was 14 days 12 hours ago.
How does ServerName rank against other Rust servers?
The last seven days of player hours place ServerName at #15,144, in the top 70% of all ranked servers.
Server details
How reliably does ServerName stay online?
ServerName is down at the moment; the last recorded contact was 14 days 12 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 27 September 2026.
Which region does ServerName run from?
No region is published by ServerName. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 37.139.181.184:28015.
What build of Rust does ServerName use?
On Windows, ServerName runs Rust network protocol 2634 and build 167781. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on ServerName?
On average, the busiest point of its recent wipes drew 1 players. 0 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
How often does ServerName wipe, and on which days?
No next wipe can be predicted for ServerName, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 15 days 6 hours.
Server tags
What do the server tags on ServerName mean?
Tags published by ServerName and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does ServerName appear?
These Rust Server Trends lists include ServerName: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
How do you connect to ServerName?
Enter client.connect 37.139.181.184:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.