Rust Server TrendsSeismic network · station log
Recording Stations11,736 Players72,836 Active3,680 Wipes · 3 h131 48 h

Station XX-13305 · no signal

SoloMops67

Offline 37.131.216.63:28015 checked 37d ago

Connect
Players now
1/ 1
100% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,305
no region published
Last wipe
40d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13305 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 543 on average
678/ 725
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
432/ 475
Rustoria.co - EU Main EU · groups of 16+ · weekly · 308 on average
39/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 308 on average
58/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 268 on average
222/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 266 on average
119/ 175
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on SoloMops67?

A procedural map runs on SoloMops67, generated by the game.

Which settings and rules apply on SoloMops67?

The name of SoloMops67 gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on SoloMops67?

A reading taken now finds SoloMops67 offline; the most recent activity was 37 days 21 hours ago.

How does SoloMops67 rank against other Rust servers?

On player hours for the past week, SoloMops67 sits at #13,305, which puts it inside the top – of every ranked server.

Server facts

How reliably does SoloMops67 stay online?

No contact with SoloMops67 right now, and the last recorded contact was 37 days 21 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 17 September 2026.

Where in the world is SoloMops67 hosted?

No region is published by SoloMops67. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 37.131.216.63:28015 is the address it uses.

What build of Rust does SoloMops67 use?

On Windows, SoloMops67 runs Rust network protocol 2633 and build 164530. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

On what timetable does SoloMops67 run its wipes?

On record so far are too few of SoloMops67's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 40 days 21 hours.

Lists and tags

What do the server tags on SoloMops67 mean?

The game's server browser reads the tags SoloMops67 publishes: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): The server has 1 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does SoloMops67 appear?

These Rust Server Trends lists include SoloMops67: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to SoloMops67?

To join, enter client.connect 37.131.216.63:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp1
Max players The server has 1 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs164530
Build Game build: 164530.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.