Rust Server TrendsSeismic network · station log
Recording Stations11,676 Players50,509 Active3,178 Wipes · 3 h130 48 h

Station XX-13786 · no signal

Grimberon PrivatServer 2026

Offline 37.120.146.75:28015 checked 22d ago

Connect
Players now
1/ 2
50% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,786
top 62%
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13786 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 2 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 522 on average
309/ 375
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
316/ 325
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
27/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
30/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
48/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 246 on average
154/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Grimberon PrivatServer 2026?

A procedural map runs on Grimberon PrivatServer 2026, generated by the game.

Which settings and rules apply on Grimberon PrivatServer 2026?

The name of Grimberon PrivatServer 2026 gives no gather rate. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on Grimberon PrivatServer 2026 right now?

A reading taken now finds Grimberon PrivatServer 2026 offline; the most recent activity was 22 days 13 hours ago.

How does Grimberon PrivatServer 2026 rank against other Rust servers?

Over the last seven days, Grimberon PrivatServer 2026 recorded enough player hours to reach #13,786 worldwide, placing it in the top 62% of all ranked servers.

Operator and location

How reliably does Grimberon PrivatServer 2026 stay online?

Grimberon PrivatServer 2026 is down at the moment; the last recorded contact was 22 days 13 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 6 October 2026.

Where in the world is Grimberon PrivatServer 2026 hosted?

Nothing about a region comes from Grimberon PrivatServer 2026. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 37.120.146.75:28015 is the address it uses.

Which Rust version is Grimberon PrivatServer 2026 running?

Rust network protocol 2634 and build 166652 on Windows is what Grimberon PrivatServer 2026 runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

How often does Grimberon PrivatServer 2026 wipe, and on which days?

Too few wipes of Grimberon PrivatServer 2026 are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 26 days.

Lists and tags

What do the server tags on Grimberon PrivatServer 2026 mean?

These are the tags Grimberon PrivatServer 2026 publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp2 (Max players): 2 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Grimberon PrivatServer 2026 appear?

The Rust Server Trends lists that take in Grimberon PrivatServer 2026 are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

How do you connect to Grimberon PrivatServer 2026?

To join, enter client.connect 37.120.146.75:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp2
Max players 2 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166652
Build Game build: 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.