Station EU-15327 · no signal
DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09
Offline EU 37.114.51.51:25617 checked 16d ago
- Players now
- 0/ 200
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,327
- top 71% · #2570 in EU
- Last wipe
- 26d ago
- biweekly schedule
- Next wipe
- 1d 15h
- Sat 31 Oct, 09:35 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 200 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Saturday 31 October, 09:35 UTC, in 1d 15h. Its biweekly schedule tag · low confidence
- usual gap
- 4.8 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 3
Coming wipes
- 1d 15hSat 31 Oct, 09:35 UTC
- 7d 0hThu 5 Nov, 19:00 UTCFW
- 15d 15hSat 14 Nov, 09:35 UTC
- 29d 15hSat 28 Nov, 09:35 UTC
- 35d 0hThu 3 Dec, 19:00 UTCFW
- 43d 15hSat 12 Dec, 09:35 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 10 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 3 Oct, 09:35 UTC26d ago | M0.0▲rising | 1 | – | running | 0 | |
| Mon 28 Sep, 15:32 UTC31d ago | M0.0▲rising | 1 | halved by day 3 | 4.8 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09?
DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 runs a procedural map of size 4,500 with seed 1160695842, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09?
Its name points to a gather rate of 2x on DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09. 6 players is the most a group can hold. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 right now?
A reading taken now finds DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 offline; the most recent activity was 16 days ago.
How does DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 rank against other Rust servers?
DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 is #2,570 in Europe and #15,327 worldwide on the past week's player hours, within the top 71% of ranked servers.
Operator and location
How reliably does DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 stay online?
DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 is down at the moment; the last recorded contact was 16 days ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 23 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 hosted?
With its EU tag, DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 lists itself in Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 37.114.51.51:25617.
Which Rust version is DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 running?
On Linux, DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 runs Rust network protocol 2634 and build 167584. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09?
1 players, on average, was the busiest crowd at its recent wipes. 10 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 3.
How often does DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 wipe, and on which days?
The prediction follows its tag, because too few of DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09's wipes are on record to confirm its schedule. Saturday 31 October at 09:35 UTC is when its next wipe is due. 26 days 8 hours is how long the current world has been running. In its tags it sets out a wipe schedule of every two weeks.
Server tags
What do the server tags on DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 mean?
The game's server browser reads the tags DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 publishes: gmrust (Game mode): Survival in standard Rust; mp200 (Max players): 200 slots are available; ts6 (Group limit): Teams are capped at 6 players; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): Europe is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 appear?
These Rust Server Trends lists include DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09: 2x Rust servers, listed live, EU Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.
How to join
What steps get you onto DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09?
You can connect by pressing F1 in Rust and typing client.connect 37.114.51.51:25617 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.