Rust Server TrendsSeismic network · station log
Recording Stations11,898 Players102,471 Active3,963 Wipes · 3 h334 48 h

Station EU-15327 · no signal

DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09

Offline EU 37.114.51.51:25617 checked 16d ago

2x biweekly wipes vanillamoddedoxide
Connect
Players now
0/ 200
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,327
top 71% · #2570 in EU
Last wipe
26d ago
biweekly schedule
Next wipe
1d 15h
Sat 31 Oct, 09:35 UTC
Seismic record · station EU-15327 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 200 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep28 Sep4 Oct9 Oct15 Oct20 Oct

Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 09:35 UTC, in 1d 15h. Its biweekly schedule tag · low confidence

usual gap
4.8 daysbetween real wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 3

Coming wipes

  1. 1d 15hSat 31 Oct, 09:35 UTC
  2. 7d 0hThu 5 Nov, 19:00 UTCFW
  3. 15d 15hSat 14 Nov, 09:35 UTC
  4. 29d 15hSat 28 Nov, 09:35 UTC
  5. 35d 0hThu 3 Dec, 19:00 UTCFW
  6. 43d 15hSat 12 Dec, 09:35 UTC

The first 48 hours of its last wipes

Sat 3 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 10 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 3 Oct, 09:35 UTC26d ago M0.0rising 1 – running 0
Mon 28 Sep, 15:32 UTC31d ago M0.0rising 1 halved by day 3 4.8 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE EU · groups of 6 · 2x · biweekly · 2 on average
4/ 150
WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad/Max5| JUST WIPED EU · groups of 5 · 2x · weekly · 133 on average
232/ 250
WEREWOLF GAMING.CO 3x Solo/Duo/Trio/Quad/Max 5|Loot x3|WIPED EU · groups of 5 · 3x · biweekly · 52 on average
97/ 200
RUST WAY MAX 5 | X2 | EU | SUNDAY EU · groups of 5 · 2x · weekly · 18 on average
1/ 300
EU RENEGADE 2x Monthly | 6 MAX | 50% Upkeep | No BP Wipe | EU · groups of 6 · 2x · monthly · 8 on average
9/ 150
TOP RUST | НОВИЧКИ | МОСКВА | MAX 5 | x2 | WEEKLY EU · groups of 5 · 2x · weekly · 7 on average
4/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09?

DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 runs a procedural map of size 4,500 with seed 1160695842, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09?

Its name points to a gather rate of 2x on DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09. 6 players is the most a group can hold. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 right now?

A reading taken now finds DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 offline; the most recent activity was 16 days ago.

How does DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 rank against other Rust servers?

DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 is #2,570 in Europe and #15,327 worldwide on the past week's player hours, within the top 71% of ranked servers.

Operator and location

How reliably does DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 stay online?

DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 is down at the moment; the last recorded contact was 16 days ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 23 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 hosted?

With its EU tag, DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 lists itself in Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 37.114.51.51:25617.

Which Rust version is DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 running?

On Linux, DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 runs Rust network protocol 2634 and build 167584. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09?

1 players, on average, was the busiest crowd at its recent wipes. 10 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 3.

How often does DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 wipe, and on which days?

The prediction follows its tag, because too few of DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09's wipes are on record to confirm its schedule. Saturday 31 October at 09:35 UTC is when its next wipe is due. 26 days 8 hours is how long the current world has been running. In its tags it sets out a wipe schedule of every two weeks.

Server tags

What do the server tags on DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 mean?

The game's server browser reads the tags DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 publishes: gmrust (Game mode): Survival in standard Rust; mp200 (Max players): 200 slots are available; ts6 (Group limit): Teams are capped at 6 players; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): Europe is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 appear?

These Rust Server Trends lists include DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09: 2x Rust servers, listed live, EU Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

How to join

What steps get you onto DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09?

You can connect by pressing F1 in Rust and typing client.connect 37.114.51.51:25617 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^b,^v,EU,gmrust,cs167584,ts6,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp200
Max players 200 slots are available.
ts6
Group limit Teams are capped at 6 players.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167584
Build The game build is 167584.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EU
Europe Europe is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.