Station XX-15339 · recording
Dashbeck Doomsday
Online 37.10.124.23:10100 checked 6m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,339
- top 69%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Dashbeck Doomsday?
Dashbeck Doomsday runs a procedural map of size 3,500 with seed 6738, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on Dashbeck Doomsday?
You will find no gather rate in the name of Dashbeck Doomsday. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on Dashbeck Doomsday?
A reading taken now shows 0 players on Dashbeck Doomsday, which has 50 slots. The population averaged 0 players over the past week.
How does Dashbeck Doomsday rank against other Rust servers?
On player hours for the past week, Dashbeck Doomsday sits at #15,339, which puts it inside the top 69% of every ranked server.
Server facts
How reliably does Dashbeck Doomsday stay online?
Dashbeck Doomsday is up at the moment. Its reported uptime points to a restart about 5 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. On 1 October 2026 it was recorded for the first time by Rust Server Trends.
Does Dashbeck Doomsday hold a steady tick rate?
The 48-hour average is 10 server fps; 10 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 66,520. Its highest memory use was 2,045 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does Dashbeck Doomsday run from?
No region is published by Dashbeck Doomsday. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 37.10.124.23:10100.
What build of Rust does Dashbeck Doomsday use?
Dashbeck Doomsday is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
On what timetable does Dashbeck Doomsday run its wipes?
The rhythm of Dashbeck Doomsday cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 27 days 4 hours.
Tags
What do the server tags on Dashbeck Doomsday mean?
These are the tags Dashbeck Doomsday publishes for the browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Dashbeck Doomsday appear?
The Rust Server Trends lists that take in Dashbeck Doomsday are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
How do you connect to Dashbeck Doomsday?
Enter client.connect 37.10.124.23:10100 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
