Rust Server TrendsSeismic network · station log
Recording Stations11,765 Players59,281 Active3,483 Wipes · 3 h133 48 h

Station XX-15339 · recording

Dashbeck Doomsday

Online 37.10.124.23:10100 checked 6m ago

Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,339
top 69%
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15339 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123423:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02.557.51023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 554 on average
410/ 500
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
249/ 300
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 295 on average
43/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 294 on average
31/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average
73/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average
90/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Dashbeck Doomsday?

Dashbeck Doomsday runs a procedural map of size 3,500 with seed 6738, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Dashbeck Doomsday?

You will find no gather rate in the name of Dashbeck Doomsday. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on Dashbeck Doomsday?

A reading taken now shows 0 players on Dashbeck Doomsday, which has 50 slots. The population averaged 0 players over the past week.

How does Dashbeck Doomsday rank against other Rust servers?

On player hours for the past week, Dashbeck Doomsday sits at #15,339, which puts it inside the top 69% of every ranked server.

Server facts

How reliably does Dashbeck Doomsday stay online?

Dashbeck Doomsday is up at the moment. Its reported uptime points to a restart about 5 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. On 1 October 2026 it was recorded for the first time by Rust Server Trends.

Does Dashbeck Doomsday hold a steady tick rate?

The 48-hour average is 10 server fps; 10 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 66,520. Its highest memory use was 2,045 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does Dashbeck Doomsday run from?

No region is published by Dashbeck Doomsday. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 37.10.124.23:10100.

What build of Rust does Dashbeck Doomsday use?

Dashbeck Doomsday is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

On what timetable does Dashbeck Doomsday run its wipes?

The rhythm of Dashbeck Doomsday cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 27 days 4 hours.

Tags

What do the server tags on Dashbeck Doomsday mean?

These are the tags Dashbeck Doomsday publishes for the browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Dashbeck Doomsday appear?

The Rust Server Trends lists that take in Dashbeck Doomsday are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to Dashbeck Doomsday?

Enter client.connect 37.10.124.23:10100 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.