Station EA-1458 · recording
[IND/SEA] Rust Samrajya | 3X | Loot++ | Max 6 | Weekly
Online EA 35.207.222.126:28015 checked 10m ago
- Players now
- 3/ 400
- 1% full
- Motion · 24 h
- M0.0▼falling
- −1 players on the day
- 7-day average
- 4
- peak 16
- Rank
- #1,458
- top 7% · #148 in EA
- Last wipe
- 5d ago
- weekly schedule
- Next wipe
- 1d 3h
- Fri 30 Oct, 12:13 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 3of 400 slots
- Motion · 24 h
- M0.0▼falling−1 players
- Sharpest hour
- +4into Wed 17:00 UTC
- Peak · 48 h
- 13most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 7% of all ranked servers, top 26% in EA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 12:13 UTC, in 1d 3h. Every Friday at 12:13 UTC · high confidence
- usual gap
- 7 daysbetween real wipes
- on rhythm
- 80%of its recent wipes
- wipe-day peak
- 21players, last three wipes
- crowd held
- 20%else halves by day 4.5
Coming wipes
- 1d 3hFri 30 Oct, 12:13 UTC
- 7d 10hThu 5 Nov, 19:00 UTCFW
- 8d 3hFri 6 Nov, 12:13 UTC
- 15d 3hFri 13 Nov, 12:13 UTC
- 22d 3hFri 20 Nov, 12:13 UTC
- 29d 3hFri 27 Nov, 12:13 UTC
- 35d 10hThu 3 Dec, 19:00 UTCFW
- 36d 3hFri 4 Dec, 12:13 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 16, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 23 Oct, 12:13 UTC5d ago | M1.2▲rising | 16 | – | running | 0 | |
| Fri 16 Oct, 11:41 UTC12d ago | M1.1▲rising | 14 | held half | 7 days | 0 | |
| Fri 9 Oct, 11:52 UTC19d ago | M1.5▲rising | 32 | halved by day 4 | 7 days | 0 | |
| Thu 1 Oct, 18:20 UTC FW27d ago | M1.2▲rising | 17 | halved by day 6 | 7.7 days | 2 | |
| Fri 25 Sep, 11:50 UTC33d ago | M1.3▲rising | 20 | halved by day 4 | 6.3 days | 0 | |
| Fri 18 Sep, 13:54 UTC40d ago | M1.3▲rising | 23 | halved by day 5 | 6.9 days | 2 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [IND/SEA] Rust Samrajya | 3X | Loot++ | Max 6 | Weekly?
At size 3,500, the map on [IND/SEA] Rust Samrajya | 3X | Loot++ | Max 6 | Weekly is custom and its published file can be downloaded from this page.
Which settings and rules apply on [IND/SEA] Rust Samrajya | 3X | Loot++ | Max 6 | Weekly?
Going by its name, [IND/SEA] Rust Samrajya | 3X | Loot++ | Max 6 | Weekly runs 3x gather. 6 players is the most a group can hold. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on [IND/SEA] Rust Samrajya | 3X | Loot++ | Max 6 | Weekly?
At this moment, [IND/SEA] Rust Samrajya | 3X | Loot++ | Max 6 | Weekly records 3 players across 400 slots. The seven-day average is 4 players, with a peak of 16. The last 48 hours show their highest activity at 18:00 UTC, averaging 10 players.
How does [IND/SEA] Rust Samrajya | 3X | Loot++ | Max 6 | Weekly rank against other Rust servers?
For player hours across the last seven days, [IND/SEA] Rust Samrajya | 3X | Loot++ | Max 6 | Weekly takes #1,458 overall and #148 in Asia, inside the top 7% of all ranked servers.
Server details
How reliably does [IND/SEA] Rust Samrajya | 3X | Loot++ | Max 6 | Weekly stay online?
[IND/SEA] Rust Samrajya | 3X | Loot++ | Max 6 | Weekly is up at the moment. The uptime it reports puts its last restart about 2 days 6 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 13 September 2026 is when Rust Server Trends first recorded it.
Does [IND/SEA] Rust Samrajya | 3X | Loot++ | Max 6 | Weekly hold a steady tick rate?
Across the last 48 hours it averaged 76 server fps, with a floor of 51. The world held up to 84,693 entities at its peak, buildings and deployables included. It reached a ceiling of 3,925 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is [IND/SEA] Rust Samrajya | 3X | Loot++ | Max 6 | Weekly hosted?
With its EA tag, [IND/SEA] Rust Samrajya | 3X | Loot++ | Max 6 | Weekly lists itself in Asia. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 35.207.222.126:28015.
What build of Rust does [IND/SEA] Rust Samrajya | 3X | Loot++ | Max 6 | Weekly use?
Rust network protocol 2635 and build 168909 on Linux is what [IND/SEA] Rust Samrajya | 3X | Loot++ | Max 6 | Weekly runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on [IND/SEA] Rust Samrajya | 3X | Loot++ | Max 6 | Weekly?
The recent wipes averaged a busiest count of 21 players. 1 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 20% of its recent wipes. It fell under half by day 4.5 in the wipes where it didn't hold.
On what timetable does [IND/SEA] Rust Samrajya | 3X | Loot++ | Max 6 | Weekly run its wipes?
At [IND/SEA] Rust Samrajya | 3X | Loot++ | Max 6 | Weekly the wipes follow a every Friday at 12:13 UTC rhythm. The date of its next wipe is Friday 30 October at 12:13 UTC. It has run its current world for 5 days 20 hours. A weekly wipe schedule is published in its tags.
Server tags
What do the server tags on [IND/SEA] Rust Samrajya | 3X | Loot++ | Max 6 | Weekly mean?
These are the tags [IND/SEA] Rust Samrajya | 3X | Loot++ | Max 6 | Weekly publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp400 (Max players): The server has 400 slots; ts6 (Group limit): Teams are capped at 6 players; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^w (Weekly): A wipe comes once a week; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here; EA (East Asia): In the server browser it appears under East Asia; rustmaps (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does [IND/SEA] Rust Samrajya | 3X | Loot++ | Max 6 | Weekly appear?
The Rust Server Trends lists that take in [IND/SEA] Rust Samrajya | 3X | Loot++ | Max 6 | Weekly are: 3x Rust servers, by live population and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Asia; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 3x.
Join the server
How do you connect to [IND/SEA] Rust Samrajya | 3X | Loot++ | Max 6 | Weekly?
Enter client.connect 35.207.222.126:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://rustsamrajya.live/ is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
