Rust Server TrendsSeismic network · station log
Recording Stations11,821 Players75,561 Active3,780 Wipes · 3 h144 48 h

Station XX-14268 · no signal

auto-dump

Offline 34.70.45.168:28015 checked 44d ago

Connect
Players now
1/ 2
50% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,268
no region published
Last wipe
44d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-14268 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 2 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
No rank history yet.
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average
656/ 750
Rustoria.co - EU Main EU · groups of 16+ · weekly · 343 on average
51/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 339 on average
89/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 315 on average
369/ 450
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average
177/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 260 on average
162/ 250
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on auto-dump?

A procedural map runs on auto-dump, generated by the game.

Which settings and rules apply on auto-dump?

You will find no gather rate in the name of auto-dump. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched off.

Live population

What is the current population on auto-dump?

A reading taken now finds auto-dump offline; the most recent activity was 44 days 6 hours ago.

How does auto-dump rank against other Rust servers?

On player hours for the past week, auto-dump sits at #14,268, which puts it inside the top – of every ranked server.

Operator and location

How reliably does auto-dump stay online?

auto-dump is down at the moment; the last recorded contact was 44 days 6 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Where in the world is auto-dump hosted?

No region is published by auto-dump. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 34.70.45.168:28015 is the address it uses.

What build of Rust does auto-dump use?

On Windows, auto-dump runs Rust network protocol 2633 and build 163794. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

On what timetable does auto-dump run its wipes?

On record so far are too few of auto-dump's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 44 days 16 hours.

Lists and tags

What do the server tags on auto-dump mean?

These are the tags auto-dump publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does auto-dump appear?

The Rust Server Trends lists that take in auto-dump are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to auto-dump?

To join, enter client.connect 34.70.45.168:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players 2 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs163794
Build Game build: 163794.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.