Rust Server TrendsSeismic network · station log
Recording Stations11,802 Players85,272 Active3,898 Wipes · 3 h166 48 h

Station XX-13839 · no signal

My Singleplayer Rust

Offline 31.60.2.212:28015 checked 24d ago

Connect
Players now
1/ 1
100% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,839
top 61%
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13839 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 545 on average
674/ 750
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
487/ 500
Rustoria.co - EU Main EU · groups of 16+ · weekly · 305 on average
48/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 305 on average
60/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 267 on average
164/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 263 on average
217/ 250
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on My Singleplayer Rust?

My Singleplayer Rust uses a procedural map, which the game generates.

Which settings and rules apply on My Singleplayer Rust?

You will find no gather rate in the name of My Singleplayer Rust. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on My Singleplayer Rust right now?

My Singleplayer Rust is not responding at this moment and is offline, last seen 24 days 1 hours ago.

How does My Singleplayer Rust rank against other Rust servers?

The last seven days of player hours place My Singleplayer Rust at #13,839, in the top 61% of all ranked servers.

Server facts

How reliably does My Singleplayer Rust stay online?

As recorded now, My Singleplayer Rust is not reachable, the last contact having been 24 days 1 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 4 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is My Singleplayer Rust hosted?

No region is published by My Singleplayer Rust. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 31.60.2.212:28015.

What build of Rust does My Singleplayer Rust use?

On Windows, My Singleplayer Rust runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does My Singleplayer Rust wipe, and on which days?

On record so far are too few of My Singleplayer Rust's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 24 days 3 hours.

Tags

What do the server tags on My Singleplayer Rust mean?

The game's server browser reads the tags My Singleplayer Rust publishes: gmrust (Game mode): You'll find standard Rust survival here; mp1 (Max players): 1 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does My Singleplayer Rust appear?

The Rust Server Trends lists that take in My Singleplayer Rust are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

How do you connect to My Singleplayer Rust?

You can connect by pressing F1 in Rust and typing client.connect 31.60.2.212:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp1
Max players 1 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166652
Build Game build: 166652.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.