Rust Server TrendsSeismic network · station log
Recording Stations11,752 Players56,681 Active3,410 Wipes · 3 h130 48 h

Station EU-15400 · no signal

[TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK

Offline EU 31.59.131.56:28015 checked 8d ago

biweekly wipes vanillamoddedoxide
Connect
Players now
0/ 200
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,400
top 69% · #2590 in EU
Last wipe
8d ago
biweekly schedule
Next wipe
5d 22h
Tue 3 Nov, 21:03 UTC
Seismic record · station EU-15400 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 200 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Tuesday 3 November, 21:03 UTC, in 5d 22h. Biweekly: 14 days after its last wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

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Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK?

The map on [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK is procedural, produced by the game.

Which settings and rules apply on [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK?

No gather rate appears in the name of [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. By its own description it is vanilla: unchanged from Facepunch's release: no altered rates, kits or rules. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK?

No players are recorded on [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK at this moment; it is offline, and the last sighting was 8 days 1 hours ago.

How does [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK rank against other Rust servers?

For player hours across the last seven days, [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK takes #15,400 overall and #2,590 in Europe, inside the top 69% of all ranked servers.

Server details

How reliably does [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK stay online?

As recorded now, [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK is not reachable, the last contact having been 8 days 1 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 20 October 2026 is when Rust Server Trends first recorded it.

Where in the world is [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK hosted?

The EU tag is how [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK lists itself in Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 31.59.131.56:28015 is the address it uses.

Which Rust version is [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK running?

[TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK is running Rust network protocol 2634 and build 167781 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

How often does [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK wipe, and on which days?

An estimate from biweekly: 14 days after its last wipe gives [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK's next wipe. Tuesday 3 November at 21:03 UTC is when its next wipe is due. 8 days 1 hours is how long the current world has been running. In its tags it sets out a wipe schedule of every two weeks.

Server tags

What do the server tags on [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK mean?

The game's server browser reads the tags [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK publishes: gmrust (Game mode): Survival in standard Rust; mp200 (Max players): The server has 200 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): Europe is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK appear?

You will find [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK on the following Rust Server Trends lists: EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Connecting

What steps get you onto [TR/EU] ANKA RUST TÜRKİYE/SOLO-DUO-TRİO/NO LAG/HAFTALIK?

You can connect by pressing F1 in Rust and typing client.connect 31.59.131.56:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^b,^v,EU,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp200
Max players The server has 200 slots.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EU
Europe Europe is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.