Rust Server TrendsSeismic network · station log
Recording Stations11,869 Players85,654 Active3,976 Wipes · 3 h168 48 h

Station XX-13654 · no signal

Dimiki

Offline 31.58.182.26:28015 checked 18d ago

Connect
Players now
1/ 4
25% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,654
top 62%
Last wipe
18d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13654 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 4 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 504 on average
739/ 825
Rustoria.co - EU Main EU · groups of 16+ · weekly · 345 on average
51/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 340 on average
111/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 314 on average
417/ 500
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average
239/ 300
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 259 on average
188/ 300
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Dimiki?

The map on Dimiki is procedural, produced by the game.

Which settings and rules apply on Dimiki?

You will find no gather rate in the name of Dimiki. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on Dimiki?

Dimiki is not responding at this moment and is offline, last seen 18 days 10 hours ago.

How does Dimiki rank against other Rust servers?

Over the last seven days, Dimiki recorded enough player hours to reach #13,654 worldwide, placing it in the top 62% of all ranked servers.

Operator and location

How reliably does Dimiki stay online?

As recorded now, Dimiki is not reachable, the last contact having been 18 days 10 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 9 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Dimiki hosted?

A region is not published by Dimiki. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 31.58.182.26:28015.

What build of Rust does Dimiki use?

Rust network protocol 2634 and build 167231 on Windows is what Dimiki runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

On what timetable does Dimiki run its wipes?

On record so far are too few of Dimiki's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 18 days 11 hours.

Tags

What do the server tags on Dimiki mean?

These are the tags Dimiki publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp4 (Max players): Slots: 4; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167231 (Build): It runs game build 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Dimiki appear?

These Rust Server Trends lists include Dimiki: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to Dimiki?

You can connect by pressing F1 in Rust and typing client.connect 31.58.182.26:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp4
Max players Slots: 4.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167231
Build It runs game build 167231.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.