Rust Server TrendsSeismic network · station log
Recording Stations11,737 Players72,806 Active3,664 Wipes · 3 h128 48 h

Station XX-14472 · no signal

Rustochill

Offline 31.58.178.96:28015 checked 25d ago

Connect
Players now
1/ 10
10% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,472
top 63%
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-14472 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 543 on average
673/ 700
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
429/ 475
Rustoria.co - EU Main EU · groups of 16+ · weekly · 308 on average
33/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 308 on average
60/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 268 on average
229/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 266 on average
119/ 150
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Rustochill?

Rustochill uses a procedural map, which the game generates.

Which settings and rules apply on Rustochill?

No gather rate appears in the name of Rustochill. The group limit is 8 players, the game's default. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on Rustochill right now?

A reading taken now finds Rustochill offline; the most recent activity was 25 days 20 hours ago.

How does Rustochill rank against other Rust servers?

On player hours for the past week, Rustochill sits at #14,472, which puts it inside the top 63% of every ranked server.

Server facts

How reliably does Rustochill stay online?

As recorded now, Rustochill is not reachable, the last contact having been 25 days 20 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 2 October 2026 is when Rust Server Trends first recorded it.

Where in the world is Rustochill hosted?

No region is published by Rustochill. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 31.58.178.96:28015.

Which Rust version is Rustochill running?

Rustochill is running Rust network protocol 2634 and build 166494 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does Rustochill wipe, and on which days?

On record so far are too few of Rustochill's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 26 days 17 hours.

Tags

What do the server tags on Rustochill mean?

Tags published by Rustochill and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166494 (Build): Game build: 166494; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Rustochill appear?

These Rust Server Trends lists include Rustochill: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

What steps get you onto Rustochill?

To join, enter client.connect 31.58.178.96:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs166494
Build Game build: 166494.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.