Station XX-15230 · no signal
ServerName
Offline 31.57.158.254:28015 checked 13d ago
- Players now
- 0/ 2
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,230
- top 70%
- Last wipe
- 21d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 2 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 5.8 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 2 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 7 Oct, 15:00 UTC21d ago | M0.0■steady | 0 | – | – | running | 0 |
| Thu 1 Oct, 15:56 UTC27d ago | M0.0■steady | 1 | – | – | 6 days | 1 |
| Fri 25 Sep, 23:03 UTC32d ago | M0.0▲rising | 1 | – | held half | 5.7 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on ServerName?
The map on ServerName is procedural, produced by the game.
Which settings and rules apply on ServerName?
The name of ServerName gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on ServerName?
ServerName is not responding at this moment and is offline, last seen 13 days 23 hours ago.
How does ServerName rank against other Rust servers?
Over the last seven days, ServerName recorded enough player hours to reach #15,230 worldwide, placing it in the top 70% of all ranked servers.
Server details
How reliably does ServerName stay online?
No contact with ServerName right now, and the last recorded contact was 13 days 23 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 25 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is ServerName hosted?
No region is published by ServerName. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 31.57.158.254:28015 is the address it uses.
What build of Rust does ServerName use?
ServerName is running Rust network protocol 2634 and build 167781 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on ServerName?
1 players, on average, was the busiest crowd at its recent wipes. 2 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 100% of its recent wipes.
How often does ServerName wipe, and on which days?
There is no next wipe to predict at ServerName, since its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 21 days 4 hours.
Server tags
What do the server tags on ServerName mean?
Tags published by ServerName and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): Slots: 2; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does ServerName appear?
These Rust Server Trends lists include ServerName: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Join the server
What steps get you onto ServerName?
Enter client.connect 31.57.158.254:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.