Rust Server TrendsSeismic network · station log
Recording Stations11,644 Players39,744 Active2,959 Wipes · 3 h75 48 h

Station XX-15420 · no signal

[IRAN] IRKings Test SerVer

Offline 31.56.89.66:28015 checked 4h ago

weekly wipes vanilla
Connect
Players now
0/ 2
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,420
top 69%
Last wipe
25d ago
weekly schedule
Next wipe
2d 10h
Fri 30 Oct, 13:38 UTC
Seismic record · station XX-15420 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 2 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123421:0022:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct9 Oct16 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 13:38 UTC, in 2d 10h. Its weekly schedule tag · low confidence

usual gap
4.1 daysbetween real wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 3

Coming wipes

  1. 2d 10hFri 30 Oct, 13:38 UTC
  2. 8d 16hThu 5 Nov, 19:00 UTCFW
  3. 9d 10hFri 6 Nov, 13:38 UTC
  4. 16d 10hFri 13 Nov, 13:38 UTC
  5. 23d 10hFri 20 Nov, 13:38 UTC
  6. 30d 10hFri 27 Nov, 13:38 UTC
  7. 36d 16hThu 3 Dec, 19:00 UTCFW
  8. 37d 10hFri 4 Dec, 13:38 UTC

The first 48 hours of its last wipes

Fri 2 OctMon 28 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 13:38 UTC25d ago M0.0rising 1 – running 0
Mon 28 Sep, 11:32 UTC29d ago M0.6rising 4 halved by day 3 4.1 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 530 on average
257/ 300
Rustoria.co - EU Main EU · groups of 16+ · weekly · 329 on average
15/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 327 on average
30/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average
48/ 100
Rustoria.co - US Main NA · groups of 16+ · weekly · 233 on average
65/ 250
Rustafied.com - EU Main EU · groups of 16+ · weekly · 231 on average
16/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [IRAN] IRKings Test SerVer?

The procedural map on [IRAN] IRKings Test SerVer is size 3,100 with seed 352165132, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. Its map carries the name Custom Map.

Which settings and rules apply on [IRAN] IRKings Test SerVer?

The name of [IRAN] IRKings Test SerVer gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC off, Valve's anti-cheat.

Live population

How many players are recorded on [IRAN] IRKings Test SerVer right now?

[IRAN] IRKings Test SerVer is not responding at this moment and is offline, last seen 4 hours ago. The seven-day average for this server is 0 players.

How does [IRAN] IRKings Test SerVer rank against other Rust servers?

Over the last seven days, [IRAN] IRKings Test SerVer recorded enough player hours to reach #15,420 worldwide, placing it in the top 69% of all ranked servers.

Server facts

How reliably does [IRAN] IRKings Test SerVer stay online?

[IRAN] IRKings Test SerVer is down at the moment; the last recorded contact was 4 hours ago. Of the 168 hours in the last 7 full days, it was up for 29, or 17% of the time. On 27 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is [IRAN] IRKings Test SerVer hosted?

A region is not published by [IRAN] IRKings Test SerVer. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 31.56.89.66:28015 is the address it uses.

What build of Rust does [IRAN] IRKings Test SerVer use?

On Windows, [IRAN] IRKings Test SerVer runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on [IRAN] IRKings Test SerVer?

The recent wipes averaged a busiest count of 2 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 3 it fell below half in the wipes where it didn't hold.

How often does [IRAN] IRKings Test SerVer wipe, and on which days?

The prediction follows its tag, because too few of [IRAN] IRKings Test SerVer's wipes are on record to confirm its schedule. The date of its next wipe is Friday 30 October at 13:38 UTC. 25 days 13 hours is how long the current world has been running. Its tags state a weekly wipe schedule.

Lists and tags

What do the server tags on [IRAN] IRKings Test SerVer mean?

The game's server browser reads the tags [IRAN] IRKings Test SerVer publishes: gmvanilla (Game mode): Survival in vanilla mode; mp2 (Max players): 2 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^w (Weekly): A wipe comes once a week; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [IRAN] IRKings Test SerVer appear?

The Rust Server Trends lists that take in [IRAN] IRKings Test SerVer are: Rust community servers without the side modes and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly.

Connecting

What steps get you onto [IRAN] IRKings Test SerVer?

To join, enter client.connect 31.56.89.66:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://ucd180bd2c13514a36776596e7d0.dl.dropboxusercontent.com/cd/0/get/DK3842nD48zIRHFK-a4zmaMz7sK7soiKKS-l-3H22HTwW75Kk8s1kIcC7fcEWNzDeE2QIWuUVz8xD6Zx3NV_zGv7Zvb-o2rqW4_chZpTlooblYJqHbcGoyDKdwbz1gLMQE0VU7L-BTMBGJ_FXNtpzngC/file?dl=1.

Instrument codes

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,^w,^v,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp2
Max players 2 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^w
Weekly A wipe comes once a week.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.