Rust Server TrendsSeismic network · station log
Recording Stations11,772 Players62,070 Active3,548 Wipes · 3 h127 48 h

Station NA-15339 · no signal

[US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W

Offline NA 31.56.20.102:28015 checked 1d ago

2x trio weekly wipes moddedcarbon
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,339
top 69% · #1521 in NA
Last wipe
11d ago
weekly schedule
Next wipe
2d 21h
Sat 31 Oct, 19:39 UTC
Seismic record · station NA-15339 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123423:0001:0002:0004:0005:0007:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040023:0001:0002:0004:0005:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct21 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA, and #527 of the trio servers (top 84%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 19:39 UTC, in 2d 21h. Its weekly schedule tag · low confidence

usual gap
7 daysbetween real wipes
on rhythm
75%of its recent wipes
wipe-day peak
0players, last three wipes

Coming wipes

  1. 2d 21hSat 31 Oct, 19:39 UTC
  2. 7d 20hThu 5 Nov, 19:00 UTCFW
  3. 9d 21hSat 7 Nov, 19:39 UTC
  4. 16d 21hSat 14 Nov, 19:39 UTC
  5. 23d 21hSat 21 Nov, 19:39 UTC
  6. 30d 21hSat 28 Nov, 19:39 UTC
  7. 35d 20hThu 3 Dec, 19:00 UTCFW
  8. 37d 21hSat 5 Dec, 19:39 UTC

The first 48 hours of its last wipes

Sat 17 OctThu 8 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 9 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 17 Oct, 19:39 UTC11d ago M0.0rising 1 – running 0
Thu 8 Oct, 18:35 UTC20d ago M0.0steady 0 – 9 days 0
Thu 1 Oct, 18:35 UTC FW27d ago M0.0steady 0 – 7 days 0
Thu 24 Sep, 18:35 UTC34d ago M0.0steady 0 – 7 days 0
Thu 17 Sep, 18:35 UTC41d ago M0.0steady 0 – 7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
WARBANDITS.GG 2X |Solo/Duo/Trio|X2 JUST FULLWIPED NA · trio · 2x · weekly · 188 on average
58/ 200
[US] Stevious 2x | Solo/Duo/Trio | 10/22 NA · trio · 2x · weekly · 94 on average
14/ 150
Bestrust Solo/Duo/Trio 2x #5 | JUST FULLWIPED 27.10 10/27 NA · trio · 2x · weekly · 3 on average
0/ 200
US Limitless 2x Solo/Duo/Trio|No BP Wipes|Team BPs|Noob Friendl NA · trio · 2x · weekly · 2 on average
6/ 200
WARBANDITS.GG 3X |Solo/Duo/Trio|LootX3| JUST FULLWIPED NA · trio · 3x · weekly · 262 on average
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[US] Spoonkid Rust - 2x Thursdays | Duo/Trio/Quad | Share BP NA · quad · 2x · weekly · 37 on average
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Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W?

Generated by the game, the map on [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W is procedural, size 3,500 with seed 632248558. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W?

Going by its name, [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W runs 2x gather. You can have up to 3 players in a group (trio). survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W right now?

No players are recorded on [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W at this moment; it is offline, and the last sighting was 39 hours ago. Averaged across the last seven days, the population was 0 players.

How does [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W rank against other Rust servers?

For player hours across the last seven days, [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W takes #15,339 overall and #1,521 in North America, inside the top 69% of all ranked servers. It sits at #527 among trio servers.

Server facts

How reliably does [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W stay online?

[US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W is down at the moment; the last recorded contact was 39 hours ago. Its reported uptime points to a restart about 4 days 11 hours ago. It was up 90% of the time across the last 7 full days: 152 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W hold a steady tick rate?

Across the last 48 hours it averaged 216 server fps, with a floor of 197. At its highest, it carried 69,093 entities: buildings, deployables and the world's other contents. It reached a ceiling of 2,907 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W hosted?

In North America [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W lists itself, with the tag NA. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 31.56.20.102:28015.

Which Rust version is [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W running?

[US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W is running Rust network protocol 2634 and build 167781 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W?

0 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 9 hours after the wipe.

On what timetable does [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W run its wipes?

The prediction is taken from its tag, since [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W has too few wipes on record to confirm the schedule. The date of its next wipe is Saturday 31 October at 19:39 UTC. It has run its current world for 11 days 2 hours. A weekly wipe schedule is published in its tags.

Server tags

What do the server tags on [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W mean?

The game's server browser reads the tags [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W publishes: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): The server has 100 slots; ts3 (Group limit): Teams are capped at 3 players; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^w (Weekly): The server wipes every week; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; NA (North America): In the server browser it appears under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W appear?

The Rust Server Trends lists that take in [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W are: 2x Rust servers, listed live, Modded Rust servers, tracked live, Best trio Rust servers and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 2x.

How to join

How do you connect to [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W?

To join, enter client.connect 31.56.20.102:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://playsecondshift.com.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^w,NA,gmrust,cs167781,ts3

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players The server has 100 slots.
ts3
Group limit Teams are capped at 3 players.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly The server wipes every week.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.