Station XX-5957 · no signal
1000000
Offline 31.43.117.76:28015 checked 2d ago
- Players now
- 0/ 2
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 1
- peak 1
- Rank
- #5,957
- top 27%
- Last wipe
- 5d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 2 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 23 Oct, 16:24 UTC5d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on 1000000?
A procedural map runs on 1000000, generated by the game.
Which settings and rules apply on 1000000?
No gather rate appears in the name of 1000000. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on 1000000?
1000000 is not responding at this moment and is offline, last seen 2 days 22 hours ago. The seven-day average is 1 players, with a peak of 1.
How does 1000000 rank against other Rust servers?
Over the last seven days, 1000000 recorded enough player hours to reach #5,957 worldwide, placing it in the top 27% of all ranked servers.
Operator and location
How reliably does 1000000 stay online?
No contact with 1000000 right now, and the last recorded contact was 2 days 22 hours ago. It was up 18% of the time across the last 7 full days: 30 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 18 September 2026.
Where in the world is 1000000 hosted?
A region is not published by 1000000. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 31.43.117.76:28015.
What build of Rust does 1000000 use?
1000000 is running Rust network protocol 2635 and build 169075 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on 1000000?
The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.
How often does 1000000 wipe, and on which days?
On record so far are too few of 1000000's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 5 days 1 hours.
Server tags
What do the server tags on 1000000 mean?
Tags published by 1000000 and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp2 (Max players): Slots: 2; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs169075 (Build): The game build is 169075; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does 1000000 appear?
The Rust Server Trends lists that take in 1000000 are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Join the server
What steps get you onto 1000000?
To join, enter client.connect 31.43.117.76:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.