Rust Server TrendsSeismic network · station log
Recording Stations11,623 Players40,849 Active2,846 Wipes · 3 h117 48 h

Station XX-12046 · no signal

Evil_Test

Offline 31.23.230.110:28015 checked 5d ago

monthly wipes moddedoxide
Connect
Players now
1/ 100
1% full
Motion · 24 h
M –
too few hourly readings
7-day average
1
peak 1
Rank
#12,046
top 54%
Last wipe
9d ago
monthly schedule
Next wipe
6d 14h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-12046 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct28 Oct29 Oct30 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 97 on average
8/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 94 on average
28/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 85 on average
1/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 80 on average
16/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 77 on average
25/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 EU · groups of 16+ · monthly · 74 on average
56/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Evil_Test?

Evil_Test runs a procedural map of size 5,250 with seed 1337, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Evil_Test?

The name of Evil_Test gives no gather rate. The group limit is 8 players, the game's default. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on Evil_Test right now?

A reading taken now finds Evil_Test offline; the most recent activity was 5 days 10 hours ago. Across seven days this server recorded an average of 1 players and a peak of 1.

How does Evil_Test rank against other Rust servers?

Over the last seven days, Evil_Test recorded enough player hours to reach #12,046 worldwide, placing it in the top 54% of all ranked servers.

Server facts

How reliably does Evil_Test stay online?

Evil_Test is down at the moment; the last recorded contact was 5 days 10 hours ago. 0 of 120 hours in the last 5 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 24 October 2026.

Where in the world is Evil_Test hosted?

A region is not published by Evil_Test. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 31.23.230.110:28015.

Which Rust version is Evil_Test running?

On Windows, Evil_Test runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

How often does Evil_Test wipe, and on which days?

From the force wipe the next wipe of Evil_Test is estimated. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 9 days 6 hours. Its tags state a monthly wipe schedule.

Tags

What do the server tags on Evil_Test mean?

These are the tags Evil_Test publishes for the browser to read: gmvanilla (Game mode): You'll find vanilla survival here; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Evil_Test appear?

You will find Evil_Test on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Connecting

How do you connect to Evil_Test?

Enter client.connect 31.23.230.110:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp100
Max players 100 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.