Rust Server TrendsSeismic network · station log
Recording Stations11,757 Players61,690 Active3,500 Wipes · 3 h132 48 h

Station XX-15405 · recording

Room 104

Online 31.214.136.175:10100 checked 8m ago

Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,405
top 69%
Last wipe
26d ago
no schedule published
Next wipe
8d 20h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15405 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct11 Oct17 Oct22 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe · high confidence

wipe-day peak
0players, last three wipes

Coming wipes

  1. 8d 20hThu 5 Nov, 19:00 UTCFW
  2. 36d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 18:21 UTC FW26d ago M0.0steady 0 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 515 on average
535/ 625
Rustoria.co - EU Main EU · groups of 16+ · weekly · 338 on average
32/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 335 on average
56/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
281/ 325
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average
110/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 262 on average
125/ 150
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Room 104?

Room 104 runs a procedural map of size 3,000 with seed 6738, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Room 104?

No gather rate appears in the name of Room 104. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on Room 104?

0 of the 50 slots on Room 104 are filled right now. The population averaged 0 players over the past week.

How does Room 104 rank against other Rust servers?

The last seven days of player hours place Room 104 at #15,405, in the top 69% of all ranked servers.

Operator and location

How reliably does Room 104 stay online?

Room 104 is up at the moment. Going by the uptime figure it reports, it restarted about 14 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. Its earliest appearance in the records of Rust Server Trends dates to 1 October 2026.

Does Room 104 hold a steady tick rate?

Across the last 48 hours it averaged 13 server fps, with a floor of 10. The world held up to 50,603 entities at its peak, buildings and deployables included. It reached a ceiling of 1,656 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Which region does Room 104 run from?

Nothing about a region comes from Room 104. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 31.214.136.175:10100.

What build of Rust does Room 104 use?

Rust network protocol 2635 and build 168909 on Windows is what Room 104 runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on Room 104?

The recent wipes averaged a busiest count of 0 players. The peak on the most recent wipe came 0 hours after the wipe.

How often does Room 104 wipe, and on which days?

Once a month Room 104 wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 26 days 4 hours is how long the current world has been running.

Tags

What do the server tags on Room 104 mean?

Tags published by Room 104 and read by the game's server browser include gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Room 104 appear?

These Rust Server Trends lists include Room 104: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

What steps get you onto Room 104?

Enter client.connect 31.214.136.175:10100 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players Slots: 50.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.