Rust Server TrendsSeismic network · station log
Recording Stations11,697 Players44,561 Active3,120 Wipes · 3 h101 48 h

Station XX-14336 · no signal

54 INFINITY

Offline 31.186.54.181:28015 checked 2d ago

Connect
Players now
0/ 54
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak 1
Rank
#14,336
top 64%
Last wipe
15d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-14336 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 54 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct17 Oct23 Oct26 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
2.1 daysbetween real wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 13 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 13 Oct, 13:54 UTC15d ago M0.0steady 1 – running 1
Sun 11 Oct, 10:46 UTC17d ago M0.0rising 1 held half 2.1 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 565 on average
237/ 275
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
138/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
27/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 289 on average
14/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
30/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average
0/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on 54 INFINITY?

54 INFINITY runs a procedural map of size 3,000 with seed 1627336182, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on 54 INFINITY?

You will find no gather rate in the name of 54 INFINITY. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on 54 INFINITY right now?

No players are recorded on 54 INFINITY at this moment; it is offline, and the last sighting was 2 days 10 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 1.

How does 54 INFINITY rank against other Rust servers?

The last seven days of player hours place 54 INFINITY at #14,336, in the top 64% of all ranked servers.

Operator and location

How reliably does 54 INFINITY stay online?

No contact with 54 INFINITY right now, and the last recorded contact was 2 days 10 hours ago. 18 of 168 hours in the last 7 full days were up time, 11% of the total. Its earliest appearance in the records of Rust Server Trends dates to 11 October 2026.

Where in the world is 54 INFINITY hosted?

A region is not published by 54 INFINITY. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 31.186.54.181:28015 is the address it uses.

Which Rust version is 54 INFINITY running?

On Windows, 54 INFINITY runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on 54 INFINITY?

1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe. Until the next wipe the crowd remained above half that peak in 100% of its recent wipes.

On what timetable does 54 INFINITY run its wipes?

The rhythm of 54 INFINITY cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 15 days 10 hours is how long the current world has been running.

Server tags

What do the server tags on 54 INFINITY mean?

The game's server browser reads the tags 54 INFINITY publishes: gmrust (Game mode): The game mode is standard Rust survival; mp54 (Max players): 54 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does 54 INFINITY appear?

The Rust Server Trends lists that take in 54 INFINITY are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

What steps get you onto 54 INFINITY?

Enter client.connect 31.186.54.181:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp54,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp54
Max players 54 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.