Station XX-14801 · no signal
My Server Name
Offline 31.183.145.143:28015 checked 6d ago
- Players now
- 0/ 500
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak 1
- Rank
- #14,801
- top 67%
- Last wipe
- 6d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 500 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 6.8 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 22 Oct, 12:21 UTC6d ago | M0.0▲rising | 1 | – | running | 0 | |
| Thu 15 Oct, 18:17 UTC13d ago | M0.0▲rising | 1 | – | – | 6.8 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which settings and rules apply on My Server Name?
You will find no gather rate in the name of My Server Name. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on My Server Name right now?
My Server Name is not responding at this moment and is offline, last seen 6 days 8 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 1.
How does My Server Name rank against other Rust servers?
On player hours for the past week, My Server Name sits at #14,801, which puts it inside the top 67% of every ranked server.
Operator and location
How reliably does My Server Name stay online?
No contact with My Server Name right now, and the last recorded contact was 6 days 8 hours ago. Of the 168 hours in the last 7 full days, it was up for 3, or 2% of the time. 15 October 2026 is when Rust Server Trends first recorded it.
Where in the world is My Server Name hosted?
A region is not published by My Server Name. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 31.183.145.143:28015.
What build of Rust does My Server Name use?
Rust network protocol 2634 and build 167781 on Windows is what My Server Name runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on My Server Name?
The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.
How often does My Server Name wipe, and on which days?
On record so far are too few of My Server Name's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 6 days 10 hours.
Tags
What do the server tags on My Server Name mean?
Tags published by My Server Name and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): 500 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does My Server Name appear?
The Rust Server Trends lists that take in My Server Name are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Connecting
What steps get you onto My Server Name?
Enter client.connect 31.183.145.143:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.