Rust Server TrendsSeismic network · station log
Recording Stations11,826 Players80,135 Active3,731 Wipes · 3 h265 48 h

Station XX-13631 · no signal

ServerName

Offline 31.162.213.206:28015 checked 20d ago

Connect
Players now
1/ 5
20% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,631
top 62%
Last wipe
25d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-13631 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 5 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct8 Oct10 Oct13 Oct15 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 3 Oct, 16:58 UTC25d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
562/ 625
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
423/ 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 290 on average
154/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
53/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 275 on average
184/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 236 on average
333/ 225
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on ServerName?

ServerName uses a procedural map, which the game generates.

Which settings and rules apply on ServerName?

The name of ServerName gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on ServerName?

A reading taken now finds ServerName offline; the most recent activity was 20 days 23 hours ago.

How does ServerName rank against other Rust servers?

Over the last seven days, ServerName recorded enough player hours to reach #13,631 worldwide, placing it in the top 62% of all ranked servers.

Server facts

How reliably does ServerName stay online?

As recorded now, ServerName is not reachable, the last contact having been 20 days 23 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 3 October 2026 is when Rust Server Trends first recorded it.

Where in the world is ServerName hosted?

Nothing about a region comes from ServerName. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 31.162.213.206:28015.

What build of Rust does ServerName use?

On Windows, ServerName runs Rust network protocol 2634 and build 167231. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on ServerName?

On average, the busiest point of its recent wipes drew 1 players. 4 hours after the latest wipe, the crowd peaked.

How often does ServerName wipe, and on which days?

Too few wipes of ServerName are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 25 days 21 hours.

Lists and tags

What do the server tags on ServerName mean?

Tags published by ServerName and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): Slots: 5; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167231 (Build): It runs game build 167231; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does ServerName appear?

You will find ServerName on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

What steps get you onto ServerName?

To join, enter client.connect 31.162.213.206:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players Slots: 5.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167231
Build It runs game build 167231.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.