Station XX-14370 · no signal
Best Teammate Test
Offline 31.134.74.69:28015 checked 17d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #14,370
- top 65%
- Last wipe
- 17d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 10 Oct, 12:13 UTC17d ago | M0.0■steady | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Best Teammate Test?
The map on Best Teammate Test is procedural, produced by the game.
Which settings and rules apply on Best Teammate Test?
You will find no gather rate in the name of Best Teammate Test. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on Best Teammate Test right now?
A reading taken now finds Best Teammate Test offline; the most recent activity was 17 days 8 hours ago.
How does Best Teammate Test rank against other Rust servers?
On player hours for the past week, Best Teammate Test sits at #14,370, which puts it inside the top 65% of every ranked server.
Operator and location
How reliably does Best Teammate Test stay online?
As recorded now, Best Teammate Test is not reachable, the last contact having been 17 days 8 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 30 September 2026 is when Rust Server Trends first recorded it.
Where in the world is Best Teammate Test hosted?
A region is not published by Best Teammate Test. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 31.134.74.69:28015.
Which Rust version is Best Teammate Test running?
Rust network protocol 2634 and build 167398 on Windows is what Best Teammate Test runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on Best Teammate Test?
On average, the busiest point of its recent wipes drew 1 players. 0 hours into the latest wipe, the crowd reached its peak.
How often does Best Teammate Test wipe, and on which days?
The rhythm of Best Teammate Test cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 17 days 10 hours is how long the current world has been running.
Tags
What do the server tags on Best Teammate Test mean?
Tags published by Best Teammate Test and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167398 (Build): Game build: 167398; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Best Teammate Test appear?
The Rust Server Trends lists that take in Best Teammate Test are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to join
How do you connect to Best Teammate Test?
Enter client.connect 31.134.74.69:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.