Rust Server TrendsSeismic network · station log
Recording Stations11,842 Players65,813 Active3,613 Wipes · 3 h129 48 h

Station XX-14370 · no signal

Best Teammate Test

Offline 31.134.74.69:28015 checked 17d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,370
top 65%
Last wipe
17d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-14370 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct11 Oct14 Oct17 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 10 Oct, 12:13 UTC17d ago M0.0steady 1 – running 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 511 on average
579/ 700
Rustoria.co - EU Main EU · groups of 16+ · weekly · 340 on average
37/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 337 on average
67/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 316 on average
312/ 400
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average
127/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 261 on average
134/ 225
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Best Teammate Test?

The map on Best Teammate Test is procedural, produced by the game.

Which settings and rules apply on Best Teammate Test?

You will find no gather rate in the name of Best Teammate Test. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on Best Teammate Test right now?

A reading taken now finds Best Teammate Test offline; the most recent activity was 17 days 8 hours ago.

How does Best Teammate Test rank against other Rust servers?

On player hours for the past week, Best Teammate Test sits at #14,370, which puts it inside the top 65% of every ranked server.

Operator and location

How reliably does Best Teammate Test stay online?

As recorded now, Best Teammate Test is not reachable, the last contact having been 17 days 8 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 30 September 2026 is when Rust Server Trends first recorded it.

Where in the world is Best Teammate Test hosted?

A region is not published by Best Teammate Test. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 31.134.74.69:28015.

Which Rust version is Best Teammate Test running?

Rust network protocol 2634 and build 167398 on Windows is what Best Teammate Test runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on Best Teammate Test?

On average, the busiest point of its recent wipes drew 1 players. 0 hours into the latest wipe, the crowd reached its peak.

How often does Best Teammate Test wipe, and on which days?

The rhythm of Best Teammate Test cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 17 days 10 hours is how long the current world has been running.

Tags

What do the server tags on Best Teammate Test mean?

Tags published by Best Teammate Test and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167398 (Build): Game build: 167398; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Best Teammate Test appear?

The Rust Server Trends lists that take in Best Teammate Test are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

How do you connect to Best Teammate Test?

Enter client.connect 31.134.74.69:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp10
Max players 10 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167398
Build Game build: 167398.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.