Station XX-7177 · no signal
10.145.64.33
Offline 31.134.188.77:28015 checked 2d ago
- Players now
- 0/ 1
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 1
- peak 1
- Rank
- #7,177
- top 32%
- Last wipe
- 6d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 1 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 6.3 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 22 Oct, 22:20 UTC6d ago | M0.0▲rising | 1 | – | running | 0 | |
| Sat 17 Oct, 23:51 UTC11d ago | M0.0▲rising | 1 | held half | 4.9 days | 0 | |
| Tue 13 Oct, 12:23 UTC16d ago | M0.0■steady | 0 | – | – | 4.5 days | 0 |
| Mon 5 Oct, 18:43 UTC24d ago | M0.0▼falling | 0 | – | 7.7 days | 1 | |
| Sat 26 Sep, 21:23 UTC33d ago | M0.0■steady | 1 | – | 8.9 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on 10.145.64.33?
10.145.64.33 uses a procedural map, which the game generates.
Which settings and rules apply on 10.145.64.33?
No gather rate appears in the name of 10.145.64.33. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched off.
Population
How many players are recorded on 10.145.64.33 right now?
10.145.64.33 is not responding at this moment and is offline, last seen 2 days 19 hours ago. Across seven days this server recorded an average of 1 players and a peak of 1.
How does 10.145.64.33 rank against other Rust servers?
On player hours for the past week, 10.145.64.33 sits at #7,177, which puts it inside the top 32% of every ranked server.
Operator and location
How reliably does 10.145.64.33 stay online?
10.145.64.33 is down at the moment; the last recorded contact was 2 days 19 hours ago. It was up 17% of the time across the last 7 full days: 29 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does 10.145.64.33 run from?
Nothing about a region comes from 10.145.64.33. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 31.134.188.77:28015.
What build of Rust does 10.145.64.33 use?
10.145.64.33 is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on 10.145.64.33?
On average, the busiest point of its recent wipes drew 1 players. 17 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.
How often does 10.145.64.33 wipe, and on which days?
There is no next wipe to predict at 10.145.64.33, since its wipes fall at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 6 days 23 hours is how long the current world has been running.
Server tags
What do the server tags on 10.145.64.33 mean?
These are the tags 10.145.64.33 publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does 10.145.64.33 appear?
These Rust Server Trends lists include 10.145.64.33: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How to join
What steps get you onto 10.145.64.33?
You can connect by pressing F1 in Rust and typing client.connect 31.134.188.77:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.