Rust Server TrendsSeismic network · station log
Recording Stations11,700 Players44,565 Active3,103 Wipes · 3 h103 48 h

Station XX-13017 · no signal

MongMong Server Local 2

Offline 27.130.69.40:28017 checked 2d ago

Connect
Players now
0/ 5
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
1
peak 1
Rank
#13,017
top 58%
Last wipe
2d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13017 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 5 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 565 on average
221/ 275
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
136/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
26/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 289 on average
16/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
28/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average
13/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on MongMong Server Local 2?

A procedural map runs on MongMong Server Local 2, generated by the game.

Which settings and rules apply on MongMong Server Local 2?

The name of MongMong Server Local 2 gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on MongMong Server Local 2?

MongMong Server Local 2 is not responding at this moment and is offline, last seen 2 days 7 hours ago. The seven-day average is 1 players, with a peak of 1.

How does MongMong Server Local 2 rank against other Rust servers?

The last seven days of player hours place MongMong Server Local 2 at #13,017, in the top 58% of all ranked servers.

Server details

How reliably does MongMong Server Local 2 stay online?

MongMong Server Local 2 is down at the moment; the last recorded contact was 2 days 7 hours ago. Of the 48 hours in the last 2 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 26 October 2026.

Which region does MongMong Server Local 2 run from?

A region is not published by MongMong Server Local 2. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 27.130.69.40:28017.

Which Rust version is MongMong Server Local 2 running?

On Windows, MongMong Server Local 2 runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

How often does MongMong Server Local 2 wipe, and on which days?

On record so far are too few of MongMong Server Local 2's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 2 days 8 hours is how long the current world has been running.

Server tags

What do the server tags on MongMong Server Local 2 mean?

Tags published by MongMong Server Local 2 and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp5 (Max players): The server has 5 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does MongMong Server Local 2 appear?

These Rust Server Trends lists include MongMong Server Local 2: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Join the server

How do you connect to MongMong Server Local 2?

To join, enter client.connect 27.130.69.40:28017 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp5
Max players The server has 5 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.