Rust Server TrendsSeismic network · station log
Recording Stations11,715 Players68,833 Active3,595 Wipes · 3 h118 48 h

Station XX-14543 · no signal

Dino's farm

Offline 24.99.178.171:28015 checked 30d ago

Connect
Players now
1/ 1
100% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,543
top 61%
Last wipe
31d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-14543 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep30 Sep2 Oct3 Oct5 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 541 on average
645/ 700
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
420/ 475
Rustoria.co - EU Main EU · groups of 16+ · weekly · 310 on average
41/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 310 on average
51/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 270 on average
206/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 266 on average
108/ 150
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Dino's farm?

A procedural map runs on Dino's farm, generated by the game.

Which settings and rules apply on Dino's farm?

The name of Dino's farm gives no gather rate. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on Dino's farm right now?

No players are recorded on Dino's farm at this moment; it is offline, and the last sighting was 30 days 3 hours ago.

How does Dino's farm rank against other Rust servers?

On player hours for the past week, Dino's farm sits at #14,543, which puts it inside the top 61% of every ranked server.

Operator and location

How reliably does Dino's farm stay online?

Dino's farm is down at the moment; the last recorded contact was 30 days 3 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 27 September 2026 is when Rust Server Trends first recorded it.

Which region does Dino's farm run from?

Nothing about a region comes from Dino's farm. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 24.99.178.171:28015.

What build of Rust does Dino's farm use?

Rust network protocol 2633 and build 165217 on Windows is what Dino's farm runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

How often does Dino's farm wipe, and on which days?

Too few wipes of Dino's farm are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 31 days 5 hours.

Lists and tags

What do the server tags on Dino's farm mean?

The game's server browser reads the tags Dino's farm publishes: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): Slots: 1; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Dino's farm appear?

The Rust Server Trends lists that take in Dino's farm are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

What steps get you onto Dino's farm?

You can connect by pressing F1 in Rust and typing client.connect 24.99.178.171:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp1
Max players Slots: 1.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs165217
Build Game build: 165217.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.