Station XX-15424 · no signal
Server name on in-game server list
Offline 24.64.104.64:28015 checked 40d ago
- Players now
- 0/ 5
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,424
- no region published
- Last wipe
- 40d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 5 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which settings and rules apply on Server name on in-game server list?
No gather rate appears in the name of Server name on in-game server list. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on Server name on in-game server list right now?
A reading taken now finds Server name on in-game server list offline; the most recent activity was 40 days 15 hours ago.
How does Server name on in-game server list rank against other Rust servers?
The last seven days of player hours place Server name on in-game server list at #15,424, in the top – of all ranked servers.
Server details
How reliably does Server name on in-game server list stay online?
As recorded now, Server name on in-game server list is not reachable, the last contact having been 40 days 15 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 18 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Server name on in-game server list hosted?
Nothing about a region comes from Server name on in-game server list. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 24.64.104.64:28015.
What build of Rust does Server name on in-game server list use?
On Windows, Server name on in-game server list runs Rust network protocol 2633 and build 164530. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
How often does Server name on in-game server list wipe, and on which days?
On record so far are too few of Server name on in-game server list's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 40 days 16 hours is how long the current world has been running.
Lists and tags
What do the server tags on Server name on in-game server list mean?
These are the tags Server name on in-game server list publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs164530 (Build): It runs game build 164530; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Server name on in-game server list appear?
These Rust Server Trends lists include Server name on in-game server list: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Join the server
How do you connect to Server name on in-game server list?
Enter client.connect 24.64.104.64:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.