Rust Server TrendsSeismic network · station log
Recording Stations11,749 Players65,278 Active3,453 Wipes · 3 h195 48 h

Station XX-10595 · no signal

Cyclops Monthly Server {US}

Offline 24.5.139.173:28015 checked 14d ago

moddedcarbon
Connect
Players now
3/ 50
6% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#10,595
top 49%
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-10595 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
3of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct22 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
5players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 36 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 13:54 UTC27d ago M0.7rising 5 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly NA · groups of 8+ · biweekly · 42 on average
15/ 100
[US] Enardo - Random Farming - Small One Grid | OneGrid NA · groups of 8+ · 29 on average
3/ 50
[NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 27 on average
4/ 100
Rust Degens - US Vanilla | Fridays NA · groups of 8+ · weekly · 15 on average
3/ 150
[NA] Willjum's Casual Solo/Duo Monthly NA · groups of 8+ · monthly · 14 on average
5/ 175
Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average
2/ 90
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Cyclops Monthly Server {US}?

The procedural map on Cyclops Monthly Server {US} is size 4,250 with seed 481893192, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Cyclops Monthly Server {US}?

The name of Cyclops Monthly Server {US} gives no gather rate. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on Cyclops Monthly Server {US}?

Cyclops Monthly Server {US} is not responding at this moment and is offline, last seen 14 days 3 hours ago.

How does Cyclops Monthly Server {US} rank against other Rust servers?

Over the last seven days, Cyclops Monthly Server {US} recorded enough player hours to reach #10,595 worldwide, placing it in the top 49% of all ranked servers.

Server facts

How reliably does Cyclops Monthly Server {US} stay online?

Cyclops Monthly Server {US} is down at the moment; the last recorded contact was 14 days 3 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

Which region does Cyclops Monthly Server {US} run from?

The name of Cyclops Monthly Server {US} points to North America, even though it publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 24.5.139.173:28015.

Which Rust version is Cyclops Monthly Server {US} running?

Rust network protocol 2634 and build 167781 on Windows is what Cyclops Monthly Server {US} runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on Cyclops Monthly Server {US}?

5 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 36 hours after the wipe.

On what timetable does Cyclops Monthly Server {US} run its wipes?

On record so far are too few of Cyclops Monthly Server {US}'s wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 18 hours is how long the current world has been running.

Lists and tags

What do the server tags on Cyclops Monthly Server {US} mean?

Tags published by Cyclops Monthly Server {US} and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): It runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Cyclops Monthly Server {US} appear?

The Rust Server Trends lists that take in Cyclops Monthly Server {US} are: Modded Rust servers, tracked live and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Join the server

How do you connect to Cyclops Monthly Server {US}?

You can connect by pressing F1 in Rust and typing client.connect 24.5.139.173:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players Slots: 50.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167781
Build It runs game build 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.