Station XX-15388 · no signal
HTNetwork Rust Server
Offline 24.45.155.115:28015 checked 4d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,388
- top 70%
- Last wipe
- 5d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 22 Oct, 07:17 UTC5d ago | M0.0■steady | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on HTNetwork Rust Server?
HTNetwork Rust Server uses a procedural map, which the game generates.
Which settings and rules apply on HTNetwork Rust Server?
No gather rate appears in the name of HTNetwork Rust Server. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on HTNetwork Rust Server?
HTNetwork Rust Server is not responding at this moment and is offline, last seen 4 days 21 hours ago. The seven-day average for this server is 0 players.
How does HTNetwork Rust Server rank against other Rust servers?
On player hours for the past week, HTNetwork Rust Server sits at #15,388, which puts it inside the top 70% of every ranked server.
Operator and location
How reliably does HTNetwork Rust Server stay online?
HTNetwork Rust Server is down at the moment; the last recorded contact was 4 days 21 hours ago. 0 of 96 hours in the last 4 full days were up time, 0% of the total. 22 October 2026 is when Rust Server Trends first recorded it.
Where in the world is HTNetwork Rust Server hosted?
No region is published by HTNetwork Rust Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 24.45.155.115:28015 is the address it uses.
What build of Rust does HTNetwork Rust Server use?
HTNetwork Rust Server is running Rust network protocol 2634 and build 167781 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on HTNetwork Rust Server?
0 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked.
How often does HTNetwork Rust Server wipe, and on which days?
Too few wipes of HTNetwork Rust Server are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 5 days 12 hours is how long the current world has been running.
Lists and tags
What do the server tags on HTNetwork Rust Server mean?
The game's server browser reads the tags HTNetwork Rust Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does HTNetwork Rust Server appear?
You will find HTNetwork Rust Server on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How to join
How do you connect to HTNetwork Rust Server?
You can connect by pressing F1 in Rust and typing client.connect 24.45.155.115:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.