Station XX-16966 · no signal
Name of Server as Shown on the Client Server List
Offline 24.40.255.252:28015 checked 29d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,966
- top 71%
- Last wipe
- 79d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Name of Server as Shown on the Client Server List?
A procedural map runs on Name of Server as Shown on the Client Server List, generated by the game.
Which settings and rules apply on Name of Server as Shown on the Client Server List?
You will find no gather rate in the name of Name of Server as Shown on the Client Server List. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on Name of Server as Shown on the Client Server List right now?
No players are recorded on Name of Server as Shown on the Client Server List at this moment; it is offline, and the last sighting was 29 days 4 hours ago.
How does Name of Server as Shown on the Client Server List rank against other Rust servers?
Over the last seven days, Name of Server as Shown on the Client Server List recorded enough player hours to reach #16,966 worldwide, placing it in the top 71% of all ranked servers.
Server details
How reliably does Name of Server as Shown on the Client Server List stay online?
No contact with Name of Server as Shown on the Client Server List right now, and the last recorded contact was 29 days 4 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 28 September 2026.
Where in the world is Name of Server as Shown on the Client Server List hosted?
Nothing about a region comes from Name of Server as Shown on the Client Server List. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 24.40.255.252:28015.
Which Rust version is Name of Server as Shown on the Client Server List running?
On Windows, Name of Server as Shown on the Client Server List runs Rust network protocol 2632 and build 160556. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
On what timetable does Name of Server as Shown on the Client Server List run its wipes?
The rhythm of Name of Server as Shown on the Client Server List cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 79 days 19 hours is how long the current world has been running.
Server tags
What do the server tags on Name of Server as Shown on the Client Server List mean?
Tags published by Name of Server as Shown on the Client Server List and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2632 (Protocol): Game protocol 2632: to join, your game must match this version; cs160556 (Build): It runs game build 160556; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Name of Server as Shown on the Client Server List appear?
These Rust Server Trends lists include Name of Server as Shown on the Client Server List: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
How do you connect to Name of Server as Shown on the Client Server List?
Enter client.connect 24.40.255.252:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.