Rust Server TrendsSeismic network · station log
Recording Stations11,654 Players43,996 Active2,908 Wipes · 3 h99 48 h

Station XX-13602 · no signal

Vanilla Server #1

Offline 24.38.250.203:28035 checked 6d ago

Connect
Players now
1/ 10
10% full
Motion · 24 h
M –
too few hourly readings
7-day average
1
peak 1
Rank
#13,602
top 61%
Last wipe
7d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13602 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct24 Oct25 Oct27 Oct28 Oct30 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 482 on average
45/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 321 on average
79/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 284 on average
235/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average
9/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
285/ 325
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 257 on average
268/ 275
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Vanilla Server #1?

A procedural map runs on Vanilla Server #1, generated by the game.

Which settings and rules apply on Vanilla Server #1?

No gather rate appears in the name of Vanilla Server #1. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on Vanilla Server #1 right now?

Vanilla Server #1 is not responding at this moment and is offline, last seen 6 days 7 hours ago. The seven-day average is 1 players, with a peak of 1.

How does Vanilla Server #1 rank against other Rust servers?

The last seven days of player hours place Vanilla Server #1 at #13,602, in the top 61% of all ranked servers.

Server facts

How reliably does Vanilla Server #1 stay online?

As recorded now, Vanilla Server #1 is not reachable, the last contact having been 6 days 7 hours ago. 2 of 168 hours in the last 7 full days were up time, 1% of the total. Its earliest appearance in the records of Rust Server Trends dates to 22 October 2026.

Which region does Vanilla Server #1 run from?

Nothing about a region comes from Vanilla Server #1. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 24.38.250.203:28035.

Which Rust version is Vanilla Server #1 running?

Rust network protocol 2635 and build 168909 on Windows is what Vanilla Server #1 runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

How often does Vanilla Server #1 wipe, and on which days?

On record so far are too few of Vanilla Server #1's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 7 days 6 hours is how long the current world has been running.

Lists and tags

What do the server tags on Vanilla Server #1 mean?

Tags published by Vanilla Server #1 and read by the game's server browser include gmvanilla (Game mode): You'll find vanilla survival here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Vanilla Server #1 appear?

You will find Vanilla Server #1 on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Join the server

What steps get you onto Vanilla Server #1?

To join, enter client.connect 24.38.250.203:28035 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp10
Max players The server has 10 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.